장시간 무응답 attempt를 안전하게 fence하고 provider health와 분리 관측해야 중복 출력 없이 기존 recovery budget으로 재실행할 수 있다.
627 lines
24 KiB
Go
627 lines
24 KiB
Go
package service
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import (
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"fmt"
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"strconv"
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runtime "iop/packages/go/execution"
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iop "iop/proto/gen/iop"
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)
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const recoveryHandoffConfirmed = "confirmed"
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type receivedTerminalDisposition uint8
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const (
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receivedTerminalUntracked receivedTerminalDisposition = iota
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receivedTerminalAccepted
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receivedTerminalRejected
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)
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func isTerminalRunEvent(e *iop.RunEvent) bool {
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t := e.GetType()
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return t == "complete" || t == "error" || t == "cancelled"
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}
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// releaseLease frees the resources held by one lease, exactly once, whatever the
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// cause: a send failure, a normalized terminal run event, a tunnel END/ERROR
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// frame, a tunnel close, or a node disconnect. All of them converge here, and the
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// lease map — mutated only under m.mu — decides which caller performs the single
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// transition into released. A lease id that is already gone is a no-op, so a
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// losing racer can never decrement a counter that now belongs to another request.
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func (m *modelQueueManager) releaseLease(leaseID uint64, reason string) {
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if leaseID == 0 {
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return
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}
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m.mu.Lock()
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defer m.mu.Unlock()
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if _, ok := m.leases[leaseID]; !ok {
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return
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}
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if !m.releaseLeaseLocked(leaseID) {
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return
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}
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// Pump every group, not just the one that held the lease: the freed slot
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// belongs to a provider resource that other model groups queue against, and
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// the earliest waiter for it may be in any of them.
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m.pumpAllLocked()
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}
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// releaseLeaseLocked performs the reserved/tracked → released transition and
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// frees the slot the lease holds, without pumping the queue. Returns true when
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// this call is the one that performed the transition. Must be called with m.mu
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// held.
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func (m *modelQueueManager) releaseLeaseLocked(leaseID uint64) bool {
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lease, ok := m.leases[leaseID]
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if !ok {
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return false
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}
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delete(m.leases, leaseID)
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if lease.runID != "" {
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delete(m.leaseByRun, lease.runID)
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}
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lease.state = leaseStateReleased
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m.decrementSlotLocked(lease.groupKey, lease.nodeID, lease.providerID, lease.long)
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return true
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}
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// receivedHealthEvidence is the fully validated Node health evidence carried by
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// one typed response-stalled terminal. It contains no caller-controlled fields.
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type receivedHealthEvidence struct {
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providerHealth string
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sequence uint64
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}
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func parseReceivedHealthEvidence(runID string, failure *iop.ExecutionFailure) (receivedHealthEvidence, bool) {
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if failure == nil || failure.GetCode() != string(runtime.FailureCodeResponseStalled) || !failure.GetRetryable() {
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return receivedHealthEvidence{}, false
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}
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metadata := failure.GetMetadata()
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if metadata["failure_code"] != string(runtime.FailureCodeResponseStalled) ||
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metadata["attempt_fence"] != "confirmed" ||
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metadata["run_id"] != runID || metadata["attempt_id"] != runID ||
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metadata["adapter"] == "" || metadata["target"] == "" {
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return receivedHealthEvidence{}, false
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}
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sequence, err := strconv.ParseUint(metadata["health_observation_seq"], 10, 64)
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if err != nil || sequence == 0 {
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return receivedHealthEvidence{}, false
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}
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health := metadata["provider_health"]
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classification := metadata["liveness_classification"]
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switch {
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case health == string(runtime.ProviderStatusUnavailable) && classification == string(runtime.ProviderUnhealthy):
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case health == string(runtime.ProviderStatusAvailable) && classification == string(runtime.RequestStalled):
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case health == string(runtime.ProviderStatusUnknown) && classification == string(runtime.HealthUnknown):
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default:
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return receivedHealthEvidence{}, false
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}
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return receivedHealthEvidence{providerHealth: health, sequence: sequence}, true
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}
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func annotateRecoveryHandoff(failure *iop.ExecutionFailure, envelopeMetadata *map[string]string, providerID, providerHealth string) {
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if failure.Metadata == nil {
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failure.Metadata = make(map[string]string)
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}
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failure.Metadata["provider_id"] = providerID
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failure.Metadata["provider_health"] = providerHealth
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failure.Metadata["recovery_handoff"] = recoveryHandoffConfirmed
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if envelopeMetadata == nil {
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return
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}
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if *envelopeMetadata == nil {
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*envelopeMetadata = make(map[string]string)
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}
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(*envelopeMetadata)["provider_id"] = providerID
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(*envelopeMetadata)["provider_health"] = providerHealth
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(*envelopeMetadata)["recovery_handoff"] = recoveryHandoffConfirmed
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}
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// applyReceivedHealthEvidenceLocked sequence-fences one fully bound terminal.
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// Every accepted observation advances the high-water mark. Only unavailable
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// lowers effective provider health; available/unknown stall observations never
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// recover an already unavailable provider.
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func (m *modelQueueManager) applyReceivedHealthEvidenceLocked(lease *providerLease, evidence receivedHealthEvidence) providerHealthObservation {
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observation := providerHealthObservation{
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source: "stall", evidenceHealth: evidence.providerHealth, decision: "inconclusive",
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}
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if lease == nil || lease.providerID == "" || lease.adapter == "" || lease.target == "" {
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observation.decision = "rejected_binding"
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return observation
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}
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key := providerRuntimeHealthKey{
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nodeID: lease.nodeID, generation: lease.generation, providerID: lease.providerID,
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}
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overlay := m.runtimeHealth[key]
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observation.fromHealth = runtimeOverlayHealth(overlay)
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observation.toHealth = observation.fromHealth
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if overlay != nil && evidence.sequence <= overlay.observationSeq {
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observation.decision = "rejected_stale"
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return observation
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}
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if overlay == nil {
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overlay = &providerRuntimeHealthOverlay{}
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m.runtimeHealth[key] = overlay
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}
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overlay.observationSeq = evidence.sequence
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if evidence.providerHealth == string(runtime.ProviderStatusUnavailable) {
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overlay.adapter = lease.adapter
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overlay.target = lease.target
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overlay.unavailable = true
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}
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observation.decision = "applied"
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observation.toHealth = runtimeOverlayHealth(overlay)
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observation.stateChanged = observation.fromHealth != observation.toHealth
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return observation
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}
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// settleReceivedTerminal validates authoritative reception identity against the
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// immutable lease before any correctness state changes. A current terminal
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// releases once even when its optional health evidence is missing or rejected.
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// A mismatched node/generation is rejected and cannot release another owner's
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// lease. For accepted bound stall evidence, handoff annotation, any fresh overlay
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// transition, release, and queue pumping all occur under m.mu.
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func (m *modelQueueManager) settleReceivedTerminal(nodeID string, generation uint64, runID string, failure *iop.ExecutionFailure, envelopeMetadata *map[string]string) receivedTerminalDisposition {
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if runID == "" {
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return receivedTerminalUntracked
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}
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m.mu.Lock()
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leaseID, tracked := m.leaseByRun[runID]
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if !tracked {
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m.mu.Unlock()
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return receivedTerminalUntracked
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}
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lease := m.leases[leaseID]
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if lease == nil {
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delete(m.leaseByRun, runID)
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m.mu.Unlock()
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return receivedTerminalUntracked
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}
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if nodeID == "" || generation == 0 || lease.nodeID != nodeID || lease.generation != generation {
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m.mu.Unlock()
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return receivedTerminalRejected
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}
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var observation *providerHealthObservation
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if evidence, ok := parseReceivedHealthEvidence(runID, failure); ok {
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metadata := failure.GetMetadata()
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if lease.providerID != "" && metadata["adapter"] == lease.adapter && metadata["target"] == lease.target {
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// Handoff confirms authoritative reception, immutable lease binding,
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// and the local attempt fence. Sequence freshness governs only the
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// provider-wide overlay; an out-of-order terminal still carries its
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// request-local handoff and still releases its own lease.
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annotateRecoveryHandoff(failure, envelopeMetadata, lease.providerID, evidence.providerHealth)
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result := m.applyReceivedHealthEvidenceLocked(lease, evidence)
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observation = &result
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} else {
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result := providerHealthObservation{source: "stall", evidenceHealth: evidence.providerHealth, decision: "rejected_binding"}
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observation = &result
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}
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}
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if m.releaseLeaseLocked(leaseID) {
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m.pumpAllLocked()
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}
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m.mu.Unlock()
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m.observeProviderHealth(observation)
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return receivedTerminalAccepted
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}
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// resolveCurrentProbeProviderLocked resolves CAPABILITIES evidence against the
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// authoritative current Node provider catalog. Runtime overlays are a health
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// projection, not an identity source: a healthy sibling provider with the same
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// adapter/target must make the evidence ambiguous as well. Must be called with
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// m.mu held.
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func (m *modelQueueManager) resolveCurrentProbeProviderLocked(nodeID, adapter, target string) (string, bool) {
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if m.store == nil {
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return "", false
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}
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record, ok := m.store.FindByID(nodeID)
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if !ok || record == nil {
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return "", false
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}
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matchedProviderID := ""
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for _, provider := range record.Providers {
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if provider.ID == "" || providerAdapterKey(provider) != adapter || !providerCanServe(provider, target) {
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continue
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}
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if matchedProviderID != "" {
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return "", false
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}
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matchedProviderID = provider.ID
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}
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return matchedProviderID, matchedProviderID != ""
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}
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// applyProviderProbeEvidence offers one CAPABILITIES health observation to the
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// current provider catalog. The exact adapter/target must identify one and only
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// one current-generation provider. A strictly newer available observation is
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// recorded even if the provider is already effectively available, so a delayed
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// lower-sequence terminal cannot later mark it unavailable. Only an actual
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// unavailable-to-available transition pumps the queue and reports recovery.
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func (m *modelQueueManager) applyProviderProbeEvidence(nodeID string, generation uint64, adapter, target string, status runtime.ProviderStatus, sequence uint64, isCurrentOwner func() bool) bool {
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observation := providerHealthObservation{source: "probe", evidenceHealth: string(status), decision: "inconclusive"}
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if nodeID == "" || generation == 0 || adapter == "" || target == "" ||
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status != runtime.ProviderStatusAvailable || sequence == 0 {
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m.observeProviderHealth(&observation)
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return false
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}
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m.mu.Lock()
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if isCurrentOwner != nil && !isCurrentOwner() {
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m.mu.Unlock()
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observation.decision = "rejected_binding"
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m.observeProviderHealth(&observation)
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return false
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}
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providerID, ok := m.resolveCurrentProbeProviderLocked(nodeID, adapter, target)
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if !ok {
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m.mu.Unlock()
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observation.decision = "rejected_ambiguous"
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m.observeProviderHealth(&observation)
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return false
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}
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key := providerRuntimeHealthKey{nodeID: nodeID, generation: generation, providerID: providerID}
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overlay := m.runtimeHealth[key]
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observation.fromHealth = runtimeOverlayHealth(overlay)
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observation.toHealth = observation.fromHealth
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if overlay != nil && sequence <= overlay.observationSeq {
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m.mu.Unlock()
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observation.decision = "rejected_stale"
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m.observeProviderHealth(&observation)
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return false
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}
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if overlay == nil {
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overlay = &providerRuntimeHealthOverlay{}
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m.runtimeHealth[key] = overlay
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}
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recovered := overlay.unavailable && overlay.adapter == adapter && overlay.target == target
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overlay.observationSeq = sequence
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if overlay.unavailable && !recovered {
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m.mu.Unlock()
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observation.decision = "rejected_binding"
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observation.toHealth = runtimeOverlayHealth(overlay)
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m.observeProviderHealth(&observation)
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return false
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}
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overlay.adapter = adapter
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overlay.target = target
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overlay.unavailable = false
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if recovered {
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m.pumpAllLocked()
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}
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observation.decision = "applied"
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observation.toHealth = runtimeOverlayHealth(overlay)
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observation.stateChanged = observation.fromHealth != observation.toHealth
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m.mu.Unlock()
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m.observeProviderHealth(&observation)
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return recovered
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}
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func runtimeOverlayHealth(overlay *providerRuntimeHealthOverlay) string {
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if overlay != nil && overlay.unavailable {
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return string(runtime.ProviderStatusUnavailable)
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}
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return string(runtime.ProviderStatusAvailable)
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}
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// fenceNodeGenerationLocked fences the disconnected connection identified by
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// (nodeID, generation): it settles leases through the exactly-once release path
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// so each provider resource counter is returned per lease, and marks matching
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// provider resources orphan. Under a generation-scoped fence a strictly newer
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// reconnect's leases and resources are left untouched; under a whole-node fence
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// (generation 0) it also zeroes any residual counters seeded by fixtures
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// without a backing lease. Returns whether any lease was settled so the caller
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// can tell an authoritative fence from a stale no-op. Must be called with m.mu
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// held.
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func (m *modelQueueManager) fenceNodeGenerationLocked(nodeID string, generation uint64) bool {
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fenceAll := generation == 0
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settledLease := m.settleLeasesForNodeLocked(nodeID, generation)
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for key, res := range m.resources {
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if key.nodeID != nodeID {
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continue
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}
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if !fenceAll && res.generation > generation {
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continue
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}
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if fenceAll {
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res.inFlight = 0
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res.longInFlight = 0
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}
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res.orphan = true
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}
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for key := range m.runtimeHealth {
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if key.nodeID == nodeID && (fenceAll || key.generation <= generation) {
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delete(m.runtimeHealth, key)
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}
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}
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return settledLease
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}
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// resolveAndPumpAllLocked rebuilds every queued item's candidate universe
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// through its live resolver (or filters orphaned and fenced-node snapshot
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// candidates when no resolver is attached) and then runs the global pump.
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// Terminal no-candidate items are settled immediately so the pump only deals
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// with dispatchable or temporarily-blocked waiters. excludeNodeID, excludeGen
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// and fenceAll describe the disconnect context so snapshot items that lack a
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// live resolver are also purged of the fenced node — the same signal the old
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// candidate-snapshot removal loop used — while provider-pool items with a
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// resolver get a fresh resolution against current state. This is the
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// authoritative disconnect settlement pass: surviving-provider fallback,
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// terminal unavailable, and normal dispatch all resolve in the same
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// deterministic global pass, independent of event bus delivery. Must be called
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// with m.mu held.
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func (m *modelQueueManager) resolveAndPumpAllLocked(excludeNodeID string, excludeGen uint64, fenceAll bool) {
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for _, group := range m.groups {
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for _, item := range group.queue {
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if item.resolveCandidates != nil {
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candidates, outcome, resolveErr := m.resolveQueuedCandidatesLocked(item)
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if outcome == resolveNoCandidates {
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// Terminal no-candidate: remove immediately, before the pump,
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// so the dispatch pass only sees items that can actually run.
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m.removeQueuedItemLocked(group, item)
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select {
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case item.waitCh <- admitResult{err: fmt.Errorf("model group %q: %w", group.key, errProviderUnavailable)}:
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default:
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}
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continue
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}
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if outcome == resolveResolverError {
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// Leave the item queued for a later pump; the resolver fault
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// is recoverable and must not block the dispatch pass.
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continue
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}
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if outcome == resolveTerminalError {
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m.removeQueuedItemLocked(group, item)
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select {
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case item.waitCh <- admitResult{err: resolveErr}:
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default:
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}
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continue
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}
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if candidates != nil {
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item.candidates = candidates
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}
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continue
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}
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// Snapshot-candidate path: filter orphaned resources AND the fenced
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// node itself so a pump dispatch cannot hand them to an offline
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// connection. A strictly newer reconnect on the same node is
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// preserved (generation-scoped fence).
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filtered := make([]candidateNode, 0, len(item.candidates))
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for _, c := range item.candidates {
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if c.entry == nil {
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filtered = append(filtered, c)
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continue
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}
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if excludeNodeID != "" && (fenceAll || c.generation <= excludeGen) && c.entry.NodeID == excludeNodeID {
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continue
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}
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key := providerResourceKey{nodeID: c.entry.NodeID, providerID: c.providerID}
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if r, ok := m.resources[key]; ok && r.orphan {
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continue
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}
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filtered = append(filtered, c)
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}
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item.candidates = filtered
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}
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}
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// One global pump after every group's candidates are refreshed, so a waiter
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// can only be handed a provider that is still live, and a waiter in any
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// group can pick up the remaining ones.
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m.pumpAllLocked()
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}
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// releaseNode fences the disconnected connection identified by (nodeID,
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// generation): it drops that connection's leases, zeroes the matching provider
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// resources to offline, rebuilds every queued item's candidate universe through
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// its live resolver, and runs one global pump so surviving-provider fallback,
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// terminal unavailable, and normal dispatch all resolve in the same pass. A
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// generation of 0 fences the node unconditionally (untracked/legacy disconnect).
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// A specific generation fences only resources whose current owner generation is
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// that one or older: a stale callback for an already-superseded connection
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// cannot zero the slot a live reconnect now holds, so its live resource and
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// events are left unchanged.
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func (m *modelQueueManager) releaseNode(nodeID string, generation uint64, reason string) {
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m.mu.Lock()
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defer m.mu.Unlock()
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fenceAll := generation == 0
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// Fence the generation: settle leases and mark matching resources orphan.
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settledLease := m.fenceNodeGenerationLocked(nodeID, generation)
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// A generation-scoped callback that fenced neither a lease nor a resource is
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// a stale close for an already-superseded connection: the live owner's state
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// and queued candidate lists are authoritative, so leave them untouched.
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if !fenceAll && !settledLease {
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return
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}
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// A whole-node fence (generation 0) clears any residual legacy/provider slot
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// counters this node still holds — legacy (nodeID-only) fixtures and any
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// counter a lease did not account for. Provider-pool counters live on the
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// resource state already marked orphan above.
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if fenceAll {
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for _, group := range m.groups {
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for slot := range group.inflight {
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if colonIdx := findLastColon(slot); colonIdx > 0 {
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if slot[:colonIdx] == nodeID {
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delete(group.inflight, slot)
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delete(group.longInflight, slot)
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}
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} else if slot == nodeID {
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delete(group.inflight, slot)
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delete(group.longInflight, slot)
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}
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}
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}
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}
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// Rebuild every queued item's candidate universe through the live resolver
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// and run one global pump so that surviving-provider fallback, terminal
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// unavailable, and normal dispatch all resolve in the same deterministic
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// pass. This replaces the previous candidate-snapshot removal loop: items
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// with a live resolver get re-evaluated against the current store/catalog/
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// registry state (including orphan filtering), and items without a live
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// resolver have the fenced node and orphaned resources purged from their
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// candidate lists, so the pump sees only live targets and can settle
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// terminal no-candidate items directly.
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m.resolveAndPumpAllLocked(nodeID, generation, fenceAll)
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}
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// activateNode is the reconnect counterpart to releaseNode: it restores the
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// provider resources owned by an accepted connection identified by (nodeID,
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// generation) to an available state for that generation, then rebuilds every
|
|
// queued item's candidate universe through its live resolver and runs one global
|
|
// pump. A disconnect marked those resources orphan and stranded the waiters
|
|
// queued against them; the reconnect alone re-activates the resources and
|
|
// re-dispatches the waiters in global enqueue order, with no new request, config
|
|
// refresh, or lease release to trigger the pump.
|
|
//
|
|
// No disconnect context is passed to the rebuild pass (excludeNodeID empty,
|
|
// fenceAll false), so nothing is purged: the reconnected node's candidates are
|
|
// made live and dispatched, and every other group's waiters are re-evaluated
|
|
// against current state in the same deterministic pass.
|
|
//
|
|
// isCurrentOwner is the ownership linearization gate. It is evaluated under m.mu,
|
|
// in the same critical section that mutates the resources and pumps, and it is
|
|
// serialized against releaseNode (which also holds m.mu). A ready callback whose
|
|
// connection a disconnect settled — unregistered its entry and released its
|
|
// leases — between the transport handshake and this activation therefore observes
|
|
// the disconnect and is a no-op: the check and the activation cannot straddle the
|
|
// disconnect the way a check performed before m.mu was acquired could. The
|
|
// callback itself reads the registry (m.mu → registry-lock order, matching the
|
|
// pump's live resolver); the registry lock is never held across m.mu, so no lock
|
|
// inversion is introduced. A nil callback is treated as always-current for
|
|
// untracked/legacy callers and fixtures.
|
|
func (m *modelQueueManager) activateNode(nodeID string, generation uint64, isCurrentOwner func() bool) {
|
|
m.mu.Lock()
|
|
defer m.mu.Unlock()
|
|
if isCurrentOwner != nil && !isCurrentOwner() {
|
|
// A stale/superseded generation: the disconnect that removed this
|
|
// connection already settled its resources under this same lock, and
|
|
// re-activating them here would resurrect a slot the live owner (or none)
|
|
// now holds.
|
|
return
|
|
}
|
|
m.activateNodeGenerationLocked(nodeID, generation)
|
|
m.resolveAndPumpAllLocked("", 0, false)
|
|
}
|
|
|
|
// settleLeasesForNodeLocked returns the resources held by the leases a disconnect
|
|
// fences on a node, routing each through the exactly-once releaseLeaseLocked
|
|
// decrement path so per-lease provider counters are returned — never zeroed
|
|
// wholesale. A generation of 0 fences every lease on the node (untracked/legacy
|
|
// disconnect); a specific generation fences that owner and any older one, leaving
|
|
// a strictly newer reconnect's leases — and the shared resource counters they
|
|
// still hold — untouched. It reports whether it settled any lease so the caller
|
|
// can tell an authoritative fence from a stale no-op. Must be called with m.mu
|
|
// held.
|
|
func (m *modelQueueManager) settleLeasesForNodeLocked(nodeID string, generation uint64) bool {
|
|
fenceAll := generation == 0
|
|
// Collect first: releaseLeaseLocked mutates m.leases, so it cannot run inside
|
|
// the range over the same map.
|
|
matching := make([]uint64, 0, len(m.leases))
|
|
for id, lease := range m.leases {
|
|
if lease.nodeID != nodeID {
|
|
continue
|
|
}
|
|
if !fenceAll && lease.generation > generation {
|
|
continue
|
|
}
|
|
matching = append(matching, id)
|
|
}
|
|
for _, id := range matching {
|
|
m.releaseLeaseLocked(id)
|
|
}
|
|
return len(matching) > 0
|
|
}
|
|
|
|
// releaseRun releases the lease owning a terminated run and dispatches the next
|
|
// queued item if one is waiting. Safe to call for an unknown or already-released
|
|
// run: the lease index resolves nothing and the call is a no-op.
|
|
func (m *modelQueueManager) releaseRun(runID, reason string) {
|
|
m.mu.Lock()
|
|
defer m.mu.Unlock()
|
|
leaseID, ok := m.leaseByRun[runID]
|
|
if !ok {
|
|
return
|
|
}
|
|
if m.leases[leaseID] == nil {
|
|
delete(m.leaseByRun, runID)
|
|
return
|
|
}
|
|
if !m.releaseLeaseLocked(leaseID) {
|
|
return
|
|
}
|
|
m.pumpAllLocked()
|
|
}
|
|
|
|
// releaseSlot decrements the in-flight count and tries to dispatch the next
|
|
// queued item. Used when admit-path I/O fails after the slot was reserved.
|
|
// For provider-pool dispatches (nodeID:providerID slot), pass providerID.
|
|
// For legacy dispatches, pass empty providerID so nodeID is used directly.
|
|
func (m *modelQueueManager) releaseSlot(groupKey, nodeID string, providerID ...string) {
|
|
var pid string
|
|
if len(providerID) > 0 {
|
|
pid = providerID[0]
|
|
}
|
|
m.releaseSlotWithLong(groupKey, nodeID, pid, false)
|
|
}
|
|
|
|
// releaseSlotWithLong releases a reserved slot, additionally freeing a long-context
|
|
// slot when longSlot is true. Used by admit-path failure/race handling where the
|
|
// caller knows whether a long slot was reserved.
|
|
func (m *modelQueueManager) releaseSlotWithLong(groupKey, nodeID, providerID string, longSlot bool) {
|
|
m.mu.Lock()
|
|
m.releaseSlotLocked(groupKey, nodeID, providerID, longSlot)
|
|
m.mu.Unlock()
|
|
}
|
|
|
|
func (m *modelQueueManager) releaseSlotLocked(groupKey, nodeID string, providerID string, longSlot bool) {
|
|
if group := m.decrementSlotLocked(groupKey, nodeID, providerID, longSlot); group == nil {
|
|
return
|
|
}
|
|
m.pumpAllLocked()
|
|
}
|
|
|
|
// decrementSlotLocked frees the resources a reservation holds without pumping the
|
|
// queue, returning the group so the caller can decide whether to dispatch. Must
|
|
// be called with m.mu held.
|
|
func (m *modelQueueManager) decrementSlotLocked(groupKey, nodeID, providerID string, longSlot bool) *modelQueueGroup {
|
|
group, ok := m.groups[groupKey]
|
|
if !ok {
|
|
return nil
|
|
}
|
|
// Use provider-aware slot key for provider-pool dispatches.
|
|
slot := nodeID
|
|
if providerID != "" {
|
|
slot = nodeID + ":" + providerID
|
|
key := providerResourceKey{nodeID: nodeID, providerID: providerID}
|
|
if res, ok := m.resources[key]; ok {
|
|
res.release(longSlot)
|
|
if res.orphan && res.inFlight == 0 && res.longInFlight == 0 {
|
|
delete(m.resources, key)
|
|
}
|
|
} else {
|
|
if group.inflight[slot] > 0 {
|
|
group.inflight[slot]--
|
|
}
|
|
if longSlot && group.longInflight[slot] > 0 {
|
|
group.longInflight[slot]--
|
|
}
|
|
}
|
|
} else {
|
|
if group.inflight[slot] > 0 {
|
|
group.inflight[slot]--
|
|
}
|
|
if longSlot && group.longInflight[slot] > 0 {
|
|
group.longInflight[slot]--
|
|
}
|
|
}
|
|
return group
|
|
}
|