* Add autotranslations
* Develop latest changes and missing features
* i18n-extract
* Fix tests and update api behavior
* Fix minor bugs
* adjustments to shimmer animation, showtranslation modal style
* Update post.tsx
* Update show_translation.tsx
* adjust sizing and opacity of translate icon
* Add channel header translated icon
* Disable auto translation item if it is not a supported language
* Move channel info to the top
* Update edit channel to channel info
* Fix align of option items
* Fix i18n
* Add detox related changes for channel settings changes
* Add tests
* Address changes around the my channel column change
* Address feedback
* Fix test
* Fix bad import
* Fix set my channel autotranslation
* Fix test
* Address feedback
* Add missing files from last commit
* Remove unneeded change
---------
Co-authored-by: Matthew Birtch <mattbirtch@gmail.com>
* Added scaffolding for unrevealed BoR post
* Displayed reveal UI
* Displayed expiry timer
* WIP
* Displayed own post indicator and blur text
* restored button
* Ungrouped BoR posts
* WIP
* WIP
* DIsplayed error message on revealing
* Added last run check on mobile app cleanup job
* Cleanup
* lint fix
* i18n-fix
* Added tests
* test: add test suite for revealBoRPost function
* test: add unrevealed burn on read post test file
* feat: add tests for UnrevealedBurnOnReadPost component
* test: update UnrevealedBurnOnReadPost test with PostModel type
* test: replace toBeTruthy with toBeVisible for component visibility assertions
* test: add initial test file for expiry timer component
* test: add comprehensive tests for ExpiryCountdown component
* refactor: clean up test formatting and remove redundant test case
* fix: adjust test timing for ExpiryCountdown onExpiry callback
* test: fix timer test by advancing timers in smaller increments
* Added tests
* Updated tests
* fixed accidental change
* restored package.resolved
* WIP review fixes
* Review fixes
* Review fixes
* Fixed tests
* restored package.resolved
* WIP
* test: add test for skipping BoR post cleanup within 15 minutes
* test: add comprehensive test cases for expiredBoRPostCleanup
* WIP
* WIP
* test: add bor.test.ts placeholder file
* test: add comprehensive tests for BoR utility functions
* test: add comprehensive tests for formatTime function
* WIP
* test: add comprehensive tests for getLastBoRPostCleanupRun function
* Added tests
* removed a commented code
* post list optimization
* test: add test case for updating unrevealed burn-on-read post
* fix: handle error logging in expiredBoRPostCleanup test
* test: add test case for updateLastBoRCleanupRun error handling
* review fixes
* lint fixes
* Added WS event handling (#9320)
* Added WS event handling
* test: add burn on read websocket action test
* test: add tests for handleBoRPostRevealedEvent in burn_on_read
* Added tests
* test: add comprehensive error handling test cases for burn on read
* Added tests and error handling
* BoR post - restricted actions (#9315)
* Restricted post actions for BoR post type
* Prevent opening thread fr nBoR post
* WIP
* fix: remove redundant observable wrapping in post options
* fixed a change
* removed broken
* restored package.resolved
* Added tests
* Awaiting for last run to be set
* Added tests for validating expiry timer behaviour (#9338)
* Added tests for validating expiry timer behaviour
* No need of use event setup
* Bor ux fixes (#9336)
* WIP
* UI and delete fixes
* lint fixes
* fixed tests
* Improved mocking
* Improved test
* Add the channel options to get into playbooks (#8750)
* Add the channel options to get into playbooks
* Use playbook run id instead of playbook id
* i18n
* Fix issues and move playbooks to the products folder
* Address some tests
* Fix test
* Address design issues
* Add requested comment
---------
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Playbooks database (#8802)
* Add lastPlaybookFetchAt to channel table (#8916)
* Add lastPlaybookFetchAt to channel table
* Add missing commit
* Use my_channel table instead
* Fix test
* Address feedback
* First implementation of playbooks API (#8897)
* First implementation of playbooks API
* Add version check
* Address feedback
* Fix test
* Add last fetch at usage and other improvements
* Simplify test
* Add sort_order, update_at and previousReminder columns (#8927)
* Add sort_order, update_at and previousReminder columns
* Remove order from the schema
* Fix tests
* Add tests
* Add websockets for playbooks (#8947)
* Add websocket events for playbooks
* Fix typo
* Add playbook run list (#8761)
* Add the channel options to get into playbooks
* Use playbook run id instead of playbook id
* i18n
* Fix issues and move playbooks to the products folder
* Address some tests
* Fix test
* Add playbook run list
* Add missing texts
* Add back button support and item size to flash list
* Address design issues
* Add requested comment
* Standardize tag and use it in the card
* Fix merge
* Add API related functionality
---------
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Add playbooks run details (#8872)
* Add the channel options to get into playbooks
* Use playbook run id instead of playbook id
* i18n
* Fix issues and move playbooks to the products folder
* Address some tests
* Fix test
* Add playbook run list
* Add missing texts
* Add back button support and item size to flash list
* Address design issues
* Add requested comment
* Standardize tag and use it in the card
* Add playbooks run details
* Fix merge
* Add API related functionality
* Add API related changes
* Order fixes
* Several fixes
* Add error state on playbook run
* i18n-extract
* Fix tests
* Fix test
* Several fixes
* Fixes and add missing UI elements
* i18n-extract
* Fix tests
* Remove files from bad merge
---------
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Add missing tests for playbooks (#8976)
* Add the channel options to get into playbooks
* Use playbook run id instead of playbook id
* i18n
* Fix issues and move playbooks to the products folder
* Address some tests
* Fix test
* Add playbook run list
* Add missing texts
* Add back button support and item size to flash list
* Address design issues
* Add requested comment
* Standardize tag and use it in the card
* Add playbooks run details
* Fix merge
* Add API related functionality
* Add API related changes
* Order fixes
* Several fixes
* Add error state on playbook run
* i18n-extract
* Fix tests
* Fix test
* Several fixes
* Fixes and add missing UI elements
* i18n-extract
* Fix tests
* Remove files from bad merge
* Add tests
* Fix typo
* Add missing strings
* Fix tests and skip some
* Fix test
* Fix typo
---------
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Address feedback
* Address feedback and fix tests
* Address comments and fix tests
* Address feedback
* Address plugin changes and fix bugs
---------
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* move user_list to component
* start the modal from create_direct_message
* initial commit
* Add managing options to user profile
* s/showManage/showManageMode/
* simplify
* use helper functions
* add dependency
* fix togglling manage/done button
* remove close button in navbar
* remove close button. The only exit from this screen is the back button
* utilize LeaveChannelLabel component actions
* nit
* nit
* slight refactor
* return earlier if not showManageMode
* use defineMessages
* don't modify leave channel component
* add manage_members_label component
* rename variables to imply manage actions
* remove user from channel on server and locally in channel membership
* prevent managing yourself. In V1, this is done by not allowing you to
select yourself for channel removal
* remove useReducer
* - fix typography
- fix icon size
- don't allow tapping on yourself in manage mode
* sort props
* sort props
* sort props
* - combine try blocks
- use getServerDatabaseAndOperator function to get the operator
* fetchChannelStats after removing users from a channel
* currently, the UI does not provide a need to remove multiple members
from a channel, only one member. modify the function to only accept and
remove one user
* no need to pass the entire channel object. only need the channelId which
is already passed into the screen
* do not pass the entire user model, only the userid and if user canManage
(is sysadmin or channel admin)
* move members constants to its own file and out of general.ts file
* pass channel displayName instead of the entire channel object
* not need to store the user as it is already in the store from the
fetchProfilesInChannel call
* implement device emitter to notify the parent to remove to the user from
the user list
* rename constant in reveal removing a member from a channel. Might need for another team removal later.
* add snackbar after user is removed
* remove unnessary filter
* remove paging. Server response is not paginated
deconstruct intl
* create EMPTY const
* simplify getProfiles function
* move constants to top of file
* add function to remove the user from the server
* clean up dependencies
* remove @app/ prefix from imports
* add comment describing reason for switch / case
* rename varaible to be more intention revealing
* calculate isDefaultChannel and pass in as prop so don't need to
query for each user
* if user cannot manage, do not show the manage nav button
* move options const into function that uses it
* have the caller of handeRemoveMemberFromChannel fetch channel stats, not
the action
* nit formatting
* s/canManage/canManageMembers/
* use existing observeCanManageChannelMembers function
function only requires channel id
* move userInfo and manage user options to their own components
* calculate bottom sheet snap points when in manage mode
* implement correct permissions for managing users. For now, only channel
admins can manage users (including deleting members)
* working on section creation
* use map instead of arrays
* - handle user profile sections differently when in members are provided (manage mode)
- emit event when user role is changed
- modify the channelMembers in manage members modal after changing
user role
* remove commented code
* deconstruct options
* sort dependencies and add loading dependency
* - when removing a user, remove them from channelMembers state also
- don't add empty sections to the user list results
* user profile coming from ManageChannelMembers is UserProfile joined with
their ChannelMembership. Can now check for scheme_admin to see if the
user is a channel admin
* deconstruct locale from intl and remove intl const
* Add SearchUserOptions type to provide type checking when creating options for searchProfile
action and searchUsers client api
* correct comment
* deconstruct MANAGE_OPTIONS
* Remove unused event constant
* nits
* Push header title in to the UserProfileTitle component
* Put constants back so Diff of file is smaller
* Combine switch statements
Remove isOptionItem. These are always action items
* Wrap onAction in a usecallback
* Add help comments
* Add i18n to section titles
* Create RenderItemType for renderItem callback
* update testID
update snapshots
* CanManageMembers is deterimined by observeCanManageChannelMembers
* Add members chanenl option
* Update after merge
* Sort in order of options shown
* nit refactor
* Modify client getProfilesInChannel allow passing more options than sort.
- sort the profiles by admin
- do not show deactivated users in the manage members modal
* Profiles are now sorted by admin. We can maintain the alphabetical sort
also by iterating over the profiles instead of members which are not alphabetical
* Type the get users Api object
* Add type.
Active option is a boolean, not a string
* only initialize if needed. Moved inside the check for members
* Create type for Manage Member Options
* Remove one liners and call directly in the switch block
* Keys to the map do not need to be translated. Only translate the title
Place the Admins section always on top
* Add removeFromChannel as a dependency
* Remove manageMode option from the title component
- add imageSize prop
- add headerText prop
* Do not show deactivated users in search
* When users are showing and not in manage mode, allow the user to tap and
open the profile for the user (in non-manage mode)
* Add fetchOnly to getMemberInChannel function
Add fetchOnly to updateChannelMembersSchemeRoles function
Remove getMemberInChannel from handleUserChangeRole in manage_channel_members because it is already called via updateChannelMembersSchemeRoles
* Remove todo from comment
* Don't use state for defining action text, icon, and isDestructive. just
set them based on the prop value manageOption
* Added correct permission check for can user manage member roles
* Add can manage member roles prop
* Calculate snap points based on manageMemberRoles prop
* Calculate snap point based on if user can remove other users
* Do not show options if you cannot remove or manage members
* Fix post merge issues
* No need to batch because only manipulating a single model
* Remove comment
* Rename variable
* Split and sort props into multiple lines for readability
* Nit
* Make dependency more specific
* Remove comment. Doing this requires writing a custom search function in
the app that would need to guarantee the same results as a server call
* Add logError to functions with catch
* Add ticket reference
* Remove await from functions that are updating the database. Components
that observe models these modify will get the update based from the
observable change.
* Keep track of which section is first so that the tutorial highlight
selects the first user profile of the first section
* Add a second user that creates a new section for testing tutorial
* Remove unused prop
* Update snapshot to include second user
* Use getServerDatabaseAndOperator
* remove testID change. Added a ticket to fix later
* Revert tests to only one user to test if previous tests worked
* Add new test that has 2 users
* Add ticket context as comment
* Add channelId as dependency
* Use useCallback for updateChannelMemberSchemeRole
* Remove async
* mounted.current should only be used in an effect that executes on the
first render
when user has permission to manage members changed, there is no need to
get the profiles again
* Add await for function
* Always reset loading to false after getting profiles
* use !text instead of const value using Boolean()
* add dependency
* Add manage members ids back
* When fetching users for the channel, always store them in the database.
Otherwise tapping a user might not be in the database and tapping on
them will cause a crash
* Fetch the user profile from the server when opening the user profile
* Checking management permissions should be based on the current user, not
the user of the profile being opened
---------
Co-authored-by: Avinash Lingaloo <avinashlng1080@gmail.com>