* refactor to improve requests on login
* include in team sidebar order by display name teams not present in the order preference
* Fix iOS reload while developing
* fix code causing tests to fail
* feedback review
* update network-client
* Only call app entry on websocket reconnect
* Handle notification on its own entry and run app entry on websocket initialization
* Fix notification entry issues
* Fix login entry and add retry on entry failure
* feedback review
* Put back handleEntryAfterLoadNavigation before the batching
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Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Fix Group Message member count on GraphQL scenario
* Fix lint
* Use fetchProfilesInGroupChannels instead of fetchMissingDirectChannelsInfo
* Use reduce instead of filter map
* Simplify using set in the reduce
* Remove watermelondb limitation on updating an already updated model
* Add logic to handle different prepare states and improve logging
* fix tests
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Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Fetch & Save granular data retention policies through REST
* Init Data cleanup
* Run the clean up
* Deleting posts in patches and running across other servers
* fetch on graphql & refactor
* Feedback changes
* Added try catch for deletePosts function
* Feedback changes
* Changed to 'for of' loop
* Misc
* app/actions
* Date cutoff fox
* Prevent showing loading bar when request fails
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: Mattermost Build <build@mattermost.com>
* Fix several issues around team join
* Open in modal and fix channel list
* Add joining states and fix issues
* i18n-extract
* add specific message for group related failures on joining teams
* Address feedback
* Address feedback
* Use error from server response
* Init
* Test fix
* New sync implementation
* misc
* Includes migration and other servers sync
* Misc
* Migration fix
* Migration is done version 7
* Update app/queries/servers/thread.ts
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Update app/database/operator/server_data_operator/handlers/team_threads_sync.ts
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Feedback changes
* Fixes when old thread gets a reply
* Fix
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Fix crash on Android when session expired notification is presented
* react-native-notification patch for schedule fix on android and open local notification on iOS
* Fix android scheduled session notification crash
* patch react-native-navigation to support blur/focus AppState on Android
* remove schedule session expired notification from login entry point
* schedule session expired notification actions
* add session manager
* Handle open session expired notification
* First approach
* Lint
* Fixes and adding monitoring console statements (to be removed later)
* Add pagination and apply graphQL also to login
* Get all entry points to use the same GQL call
* Unify gql handling
* Use graphQL on websocket reconnect
* Handle latest changes regarding categories
* Use graphQL to properly fetch channel members on other servers
* Remove logs and fetch unreads from other teams
* Minor fixes
* Final fixes
* Address feedback, minor refactoring, and fixes around the refactor
* Fix custom status duration types
* Add missing fields and some reordering
* Add timeout to fetch posts for unread channels
* fix animation on LoadingUnreads component
* code clean up
* clean up
* revert change to action/websocket/index
* Update loading_unreads.tsx
* fix loader stop spinning on second server removal
* fix for stopping loader on addition of new server
* Update loading_unreads.tsx