* First approach
* Lint
* Fixes and adding monitoring console statements (to be removed later)
* Add pagination and apply graphQL also to login
* Get all entry points to use the same GQL call
* Unify gql handling
* Use graphQL on websocket reconnect
* Handle latest changes regarding categories
* Use graphQL to properly fetch channel members on other servers
* Remove logs and fetch unreads from other teams
* Minor fixes
* Final fixes
* Address feedback, minor refactoring, and fixes around the refactor
* Fix custom status duration types
* Add missing fields and some reordering
* Add timeout to fetch posts for unread channels
* initial check in
* add search value to memoized dependencies in modifier component
* ignore the back press
* UI adjustments from PR feedback
* initial commit
* recent search are getting rendered from WDB
* search terms from the search bar are getting added
* can delete recent searches from WDB from recent searches Options
* will now add new ters to the table and recreate existing terms with new
timestamp
* push for scrollview
* use flatlist instead of scrolview
* s/deleteRecentTeamSearchById/removeSearchFromTeamSearchHistory/
* s/addRecentTeamSearch/addSearchToTeamSearchHistory/
* Fix search to use a flatlist and remove douplicate reference
* fix eslint
* Fix android autoscroll search field to the top
* limit the number of saved searches to 20 for a team.
return the results a team Search History sorted by createdAt
* set display to term for now
* clean up
* clean up
* extract as constant
* move styles to the top
* always update the created_at value in the database.
* remove unused function
* - remove useMemo of recent
- set or remove props on AnimatedFlatlist
* styling adjustments
* styling changes
* divider takes up 1ox so only need 15px margin to get the 16px total to
the neighboring veritcal views
* update compassIcon to match figma design
* update divider opacity to match figma design
* update styling from UX PR requests
* increase close button to touchable area of 40x40 and adjust menuitem
container
* use logError instead of console.log and trowing an error
* remove surrounding parenthesis
* There is only one record, so no need to batch. Just call
destroyPermanently.
* call destroyPermanently directly
* when not useing the onScroll callback you don't need to set the
scrollEventThrottle
* set the max searches saved to 15
* no need to memoize
* shoud be a function call
* batch the add/update with the delete of the oldest model
* Minor improvements
* Fix bug when hitting back on search screen
* Fix long channel names in search results
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
Co-authored-by: Daniel Espino García <larkox@gmail.com>
* WIP
* Actions updated to fetch remote first, and local on error
* Groups fetch and save
* PR Feedback: prepare vs store and undefined fix
* Forgot to add file
* Groups Mention WIP
* Groups highlight!
* Merge, PR Feedback
* PR Feedback
* PR Feedback: Try/Catch blocks
* PR Feedback
* Rebased with PR feedback
* Exclusion fix, plus id order
* Tidies up iterations
* Loops updated
* Update app/database/operator/server_data_operator/handlers/group.ts
Co-authored-by: Avinash Lingaloo <avinashlng1080@gmail.com>
* PR Feedback: Remove unnecessary prepare/store methods
* Newline ESLint error
* Extracts out id generation for group-associations
* Batches if not fetchOnly
Co-authored-by: Avinash Lingaloo <avinashlng1080@gmail.com>
* Add column last_fetched_at to MyChannel & Thread tables and the migration
* Fix schema tests
* Handle lastFetchAt, retrieve threads on init and properly observe thread unreads (#6436)
* [Gekidou] Set lastFetchAt when fetching posts for a channel (#6437)
* Set lastFetchAt when fetching posts for a channel
* When resetting _preparedState set always to null
* Revert changes in WS
* Handle and set lastFetchedAt for MyChannel in iOS push notification
* feedback review
* iOS fallback to last post createAt if no lastFetchAt set
* Handle lastFetchAt on Android push notifications
* create storePostsForChannel local action
* Fix iOS fallback to last post create_at
Co-authored-by: Daniel Espino García <larkox@gmail.com>
* WIP
* Actions updated to fetch remote first, and local on error
* Groups fetch and save
* PR Feedback: prepare vs store and undefined fix
* Forgot to add file
* Groups Mention WIP
* Groups highlight!
* Merge, PR Feedback
* PR Feedback
* PR Feedback: Try/Catch blocks
* PR Feedback
* Open CRT notification
* Changes
* fix own DM
* Removed unwanted functions
* WS post commit createThreadFromNewPost as soon as possible
* Addressing the feedback
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* WIP
* Actions updated to fetch remote first, and local on error
* Groups fetch and save
* PR Feedback: prepare vs store and undefined fix
* Forgot to add file
* User profile
* Access User Profile from reaction list
* Fix threads participants list & open user profile on tap
* Extra bottom padding
* Profile long press tutorial
* Adjust heights
* Reduce label margin from 12 to 8
* Fix navigation stack tracking
* Fix hardwareBackPress handlers
* Use user locale for formattedTime
* Show in-app notifications when in a thread but hide when in the same thread
* Fix post draft archived & read only safe area
* Do not show reply post option in thread screen
* Open permalink as full screen modal
* Fix crash when using chinese locale
* Fix team list and call handle team change
* CRT fixes for MM-44210 & MM-44156
* Covered other conditions and renamed variables to be consistent
Co-authored-by: Anurag Shivarathri <anurag6713@gmail.com>
* Unify entry functions
* Handle switched to channel on websocket reconnect
* Simplify global threads by moving it to switchByChannelId
* Keep in mind team when changing to global threads view
* Avoid unneeded channel switches on notification entry
* Fix effects on home screen
* Address feedback
* Add error boundry around latex to avoid crash
* Do not update channel display name when displayName is empty
* Show Muted unread channel as muted unless it has mentions
* Video size to wrapperWidth if thumbnail is not available
* Hide Threads button in channel list when only unreads filter if it does not have any unreads or mentions
* Ensure channel_item muted state is bolded when unread
* Bump network default retry to 3 attempts
* Sort only unreads by last root post if CRT is enabled
* Default canPost to true if permission is not found
* rename to ErrorBoundary (typo fix)
* simplify filterAndSortMyChannels
* Fix channel name collision with mention badges
* channels update on teamMate display name change
* code clean up
* fixes DM and GM display name
* code clean up
* ts fix
* removed extra await
* implemented some guard conditions
* code clean up
* config & license ws events - wip
* tested config change on local server
* adding license to the ws event
* fix display name
* fix display name
* replace map + filter with a reduce
* rename function name
* adding missing await
* update following review
* moved differsFromLocalNameFormat to /queries/preference
* fix gm/dm
* Revert "fix gm/dm"
This reverts commit 92905c707dcd87de482d2c30bbff0c692235e26a.
* added guard clause on DM channel type
* refactor function signature
* Fixes
* Updated snapshot
* Excluding current user from getting updated
* Doesn't handle users if it's empty
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Display local results
* Fix queryPreferencesByCategoryAndName to observeWithColumns value
* Find channels (remote)
* ux feedback review
* dev review
* dev review 2
* Fetch deleted channels from other teams
* Global threads
* Added translations
* User avatar stack
* In-Channel experience
* Misc Fixes
* Fixed fetchPostThread & added observer
* using the observable for participants & check fix
* Test case fix
* Fix tablet view thread screen switching
* No back button for tablets
* folders for thread options only if needed
* Using the existing observable
* Users stack refactor fix
* Reusing the user component
* Refactor fix
* Fixes double loaders when empty threads
* Feedback
* Moved some post options to common post options
* Combined follow/unfollow functions
* Feedback fixes
* Addressing Feedback
* Merge fix
* Threads button component moved
* Addressing feedbackk
* Not rendering message when it's empty, removed unwanted Props exports
* Addressing feedbac
* Updated snapshot
* Added emoji to removemarkdown component
* Moved MD rendering into the component
Co-authored-by: Mattermod <mattermod@users.noreply.github.com>
Co-authored-by: koox00 <3829551+koox00@users.noreply.github.com>
* Unreads on top
* Feedback addressed
* WIP: Using a lastUnreadChannelId to maintain an Active State on selected channel
* Pair programming session
* Pair programming #2
* Pair programming #3
* Test fix
* Sets values on my_channel according to CRT
* Team counts with regard to CRT
* Fixes myChannel.is_unread with regard to CRT
* Include DM/GMs for thread counts on demand
* Incorporate thread mention counts in server/channel
* Channel updates in regard to CRT
* Fix add DM screen and some other database related issues
* Minor style fixes
* Handle create DM/GM websocket by using the teammate ids
* Address feedback
* upgrade to RN 68 (old arch)
* remove test setup unused & commented mock
* Android target set to 30
* Fix theme when opening app from push notification
* upgrade common mark
* started with the diagrams
* removed redundant tables
next step:
1. reconstruct id ( local id vs server id )
2. annotate fields with examples
3. recreate relationship
* work in progress
* work in progress
* fix association
* update postsInChannel
* removed SlashCommands from the Server database schema
* added missing associations in the models and updated docs/database
* exported server database
* update test
* code corrections following review
* update relationship
* update docs
* removed cyclic relationship
* Revert "removed cyclic relationship"
This reverts commit 4d784efb815c0430aa3f7cc433ac4125898d2621.
* removed isOptional from Draft
* linked myChannelSettings to myChannel instead of Channel
* update diagrams
* store null instead of empty string
* update thread association
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* [Gekidou HOTFIX] fixes saving threads in the DB
`loadedInGlobalThreads` cannot be a property of the thread, the DB will
fail with unknown column upon saving.
This commit makes it an argument of handleThreads and
handleThreadInTeam.
Fixes wrong foreignKey in THREAD table associations.
* Fixes errors
* Fixes error
* Fix search bar style
* MM-42983 Align mention badge on channel list item
* MM-42985 polish channel intro UI
* MM-42984 update fonts on 'Show' bottom sheet
* MM-42982 Increase tap area of back button on channel view
* Set StatusBar style based on theme sidebarBg
* Reconnect other WS after 20 seconds insted of 5
* Only fetch missing profiles for DM/GMs
* Database prepare records optimization
* Do not use fallbackUsername for storing GM/DM in the database
* fix filter for fetching missing dm/gm
* remove use of indexOf inside another loop
* remove use of includes inside another loop
* remove use of find inside another loop
* Add missing translations
* disable Flipper on iOS
* Remove Flipper code from AppDelegate
* feedback review
* trim DM display name to make sure is not empty
* fixing missing direct channels display name
* UI/UX feedback
* fix WS channel viewed and mark as unread
* Remove duplicate emojis from reaction bar
* wip checkin
* wip checkin because my system is messed up again
* correct the add user and remove user from channel functions. THe user and channel ids sometimes come from the broudcast field, not the data object
* remove old comments
* remove old comments
* remove old comments
* add back in unarchive handler. handleChannelUpdateEvent will also update the deleteAt value for a channel, but does not get called when unarchive from the channel view, only through the system console.
* nit remove empty line
* wip
* wip
* remove handleChannelConvertedEvent
* remove handleChannelDirectAddedEvent
* wip
* wip
* wip
* Fix websockets events
* Address feedback
* Ensure categories and some refactoring
* Self review fixes
* Fix category creation bug
* Address feedback and minor improvements
* Address feedback
* Fix lint
Co-authored-by: Daniel Espino García <larkox@gmail.com>
* WS Events, Actions, Queries, Thread Follow, Post Query
* i18n changes
* Misc
* Only unread threads are marked as read
* Mark threads from WS even as visible in Global threads
* Merge fixes
* Update thread_post_list.tsx
* Merge fix
* Feedback fix
* Make teamId in handleThreads optional for unfollowed threads
* Removed unwated type and return
* Review changes
* Removing unused model
* Merge fix
* Misc fixes
* Following button query change
* copy directly from v1. will get working and then convert class to functional components
* screen showing up correctly. Need to convert lifestyle methods
* create channel button working
* save before refactor in prep for bringing in edit_channel functionality
* change function naming
* clean up lint
* clean up for PR review
* clean up for PR review
* remove hoardcoded styles
* add edit_channel screen
* add handlePatchChannel
* add custom useFormInput hook. use edit screen for both create and edit screens. edit or create screen mode determined by channel prop passed in as a channel or null
* rename edit_channel to create_or_edit_channel
* displayname, header, and purpose are now an object with value and onChange props, created from the useFormInput hook. Now only need to pass this new FormInput Prop to the edit_channel_info component and deconstruct there to get the onChange and value
* fix some lint errors
* fix some lint errors
* remove empty line
* pass intl into utils validate functions because they are not Hooks. add validation for displayName including translations.
* Move useFormInput hook to its own hooks file and import
* simplify
* remove editing prop. Was used to determine if the right button was enabled. It was always true for edit_channel screen and always false for create channel screen. The enableRightButton prop call back is was also used for the same reason.
* remove channeUrl editing references. This was not implemented on v1
* pass editing prop back into component and add back logic. When editing one field must change. when creating, just need to check that name is provided
* lint fixes
* fix typing issue for channel types
* scrolling ref should be fixed. Linting should pass now
* Linting should pass now
* require id field in partial Channel. fixes tsc
* remove everything related to renaming the channel URL. This has never been requred for mobile
* manage state with useReducer so that all actions/state in one location. This also removes the number of onXXX functions and reduces the number of functions in the component
* reorganize code. useEffects are at top. Move type and interfaces outside of function component
* Fix lint
* nit: invert if statement checking a negative
* use cneterChannelColor. in figma this is center channel text, but I verified theme color by comparing to SSO login text color
* Simple snapshot tests as a start
* Add more tests
* update snapshot
* add snapshot tests. Add tests for button enabling and disabling
* simplify test with destructuring.
* PR feedback. formatting changes. get user and teamid from one call
* remove FormInput hook and use value/setvalue convention for controlled components
* no need to setChannelDisplayName after creating/updating channel
* Just pass the setXXX function. Don't need to create as separate callback
* modify floatingTextInput component to allow placeholder text
* remove InteractionManager. PR nits
* mv EditChannelComponent into create_or_edit screen. Rename component from EditChannelInfo to ChannelInfoForm
* correct import path
* add IntlShape Type to function input. Wrap screen with withServerDatabase, not withIntl
* remove state setting function calls from inside the reducer. move close function outside of the component. remove setRightButton and rightButton and place rightbutton in initial appState
* move editing const after useX oneliners and before useCallback, useEffect, and useReducers
* rightButton
- useMemo to memoize an object with dependencies
- move out of the appState
emitCanSaveChannel
- wrap with useCallback
onCreateChannel
- wrap with useCallback
onUpdateChannel
- wrap with useCallback
useEffect Navigation
- use the callbacks as dependencies in stead of the depencies of those
callbacks.
* wrap all formatted message with useMemo()
wrap all onXXXChangeText with useCallback and add deps
move all oneliner derived constants directly after useState useMemo
* remove useMemo from formatted text
* switchToCHannel is still not working. failing at
const channel: ChannelModel = await member.channel.fetch();
* use prepareMyChannelsForTeam to update db tables for new channel
* add placeholder text color
* Attach open edit channel screen to `Set Header` button in channel intro view
port SectionItem from V1 and us to add a Switch for setting private/public channel
hook up the plus icon in the channel list header to create a channel (temporary fix to allow debugging)
add new queryChannelsInfoById and queryCurrentChannelInfo query functions
update text for create screen text inputs
* Fix styles and fix actions
* Add autocomplete, fix patch, and address design feedback
* Address feedback
* Add margin between icon and label on Make Private
* Address feedback
* Address feedback
* Address feedback and fix channel list not updating when the channel gets created
* Address feedback and directly add the channel to the default category
* Render at-mentions as Members if no channelId is set
* Display autocomplete on iOS
Co-authored-by: Jason Frerich <jason.frerich@mattermost.com>
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
* Extract common observers to queries
* Separate also queries and more agressive refactoring
* Use query to avoid throws from findAndObserve
* Fix minor error
* Address feedback
* Address feedback
* Address feedback
* Fix model types
* Address feedback