mattermost-mobile/app/actions/views/select_team.js
Elias Nahum 012eb08fde
Fix infinite skeleton in different use cases and do not scroll to messages already seen (#4304)
* Fix infinite skeleton in different use cases

* Apply suggestions from code review

Co-authored-by: Miguel Alatzar <migbot@users.noreply.github.com>

* Update app/utils/teams.js

Co-authored-by: Miguel Alatzar <migbot@users.noreply.github.com>
2020-05-19 18:54:34 -04:00

75 lines
2.6 KiB
JavaScript

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
import {batchActions} from 'redux-batched-actions';
import {ChannelTypes, TeamTypes} from '@mm-redux/action_types';
import {getMyTeams} from '@mm-redux/actions/teams';
import {RequestStatus} from '@mm-redux/constants';
import {getConfig} from '@mm-redux/selectors/entities/general';
import EventEmitter from '@mm-redux/utils/event_emitter';
import {NavigationTypes} from 'app/constants';
import {selectFirstAvailableTeam} from 'app/utils/teams';
export function handleTeamChange(teamId) {
return async (dispatch, getState) => {
const state = getState();
const {currentTeamId} = state.entities.teams;
if (currentTeamId === teamId) {
return;
}
dispatch(batchActions([
{type: TeamTypes.SELECT_TEAM, data: teamId},
{type: ChannelTypes.SELECT_CHANNEL, data: '', extra: {}},
], 'BATCH_SWITCH_TEAM'));
};
}
export function selectDefaultTeam() {
return async (dispatch, getState) => {
const state = getState();
const {ExperimentalPrimaryTeam} = getConfig(state);
const {teams, myMembers} = state.entities.teams;
const myTeams = Object.keys(teams).reduce((result, id) => {
if (myMembers[id]) {
result.push(teams[id]);
}
return result;
}, []);
let defaultTeam = selectFirstAvailableTeam(myTeams, ExperimentalPrimaryTeam);
if (defaultTeam) {
dispatch(handleTeamChange(defaultTeam.id));
} else if (state.requests.teams.getTeams.status === RequestStatus.FAILURE || state.requests.teams.getMyTeams.status === RequestStatus.FAILURE) {
EventEmitter.emit(NavigationTypes.NAVIGATION_ERROR_TEAMS);
} else {
// If for some reason we reached this point cause of a failure in rehydration or something
// lets fetch the teams one more time to make sure the user does not belong to any team
const {data, error} = await dispatch(getMyTeams());
if (error) {
EventEmitter.emit(NavigationTypes.NAVIGATION_ERROR_TEAMS);
return;
}
if (data) {
defaultTeam = selectFirstAvailableTeam(data, ExperimentalPrimaryTeam);
}
if (defaultTeam) {
dispatch(handleTeamChange(defaultTeam.id));
} else {
EventEmitter.emit(NavigationTypes.NAVIGATION_NO_TEAMS);
}
}
};
}
export default {
handleTeamChange,
selectDefaultTeam,
};