* Fix infinite skeleton in different use cases * Apply suggestions from code review Co-authored-by: Miguel Alatzar <migbot@users.noreply.github.com> * Update app/utils/teams.js Co-authored-by: Miguel Alatzar <migbot@users.noreply.github.com>
75 lines
2.6 KiB
JavaScript
75 lines
2.6 KiB
JavaScript
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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import {batchActions} from 'redux-batched-actions';
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import {ChannelTypes, TeamTypes} from '@mm-redux/action_types';
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import {getMyTeams} from '@mm-redux/actions/teams';
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import {RequestStatus} from '@mm-redux/constants';
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import {getConfig} from '@mm-redux/selectors/entities/general';
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import EventEmitter from '@mm-redux/utils/event_emitter';
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import {NavigationTypes} from 'app/constants';
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import {selectFirstAvailableTeam} from 'app/utils/teams';
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export function handleTeamChange(teamId) {
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return async (dispatch, getState) => {
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const state = getState();
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const {currentTeamId} = state.entities.teams;
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if (currentTeamId === teamId) {
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return;
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}
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dispatch(batchActions([
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{type: TeamTypes.SELECT_TEAM, data: teamId},
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{type: ChannelTypes.SELECT_CHANNEL, data: '', extra: {}},
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], 'BATCH_SWITCH_TEAM'));
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};
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}
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export function selectDefaultTeam() {
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return async (dispatch, getState) => {
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const state = getState();
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const {ExperimentalPrimaryTeam} = getConfig(state);
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const {teams, myMembers} = state.entities.teams;
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const myTeams = Object.keys(teams).reduce((result, id) => {
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if (myMembers[id]) {
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result.push(teams[id]);
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}
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return result;
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}, []);
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let defaultTeam = selectFirstAvailableTeam(myTeams, ExperimentalPrimaryTeam);
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if (defaultTeam) {
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dispatch(handleTeamChange(defaultTeam.id));
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} else if (state.requests.teams.getTeams.status === RequestStatus.FAILURE || state.requests.teams.getMyTeams.status === RequestStatus.FAILURE) {
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EventEmitter.emit(NavigationTypes.NAVIGATION_ERROR_TEAMS);
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} else {
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// If for some reason we reached this point cause of a failure in rehydration or something
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// lets fetch the teams one more time to make sure the user does not belong to any team
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const {data, error} = await dispatch(getMyTeams());
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if (error) {
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EventEmitter.emit(NavigationTypes.NAVIGATION_ERROR_TEAMS);
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return;
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}
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if (data) {
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defaultTeam = selectFirstAvailableTeam(data, ExperimentalPrimaryTeam);
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}
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if (defaultTeam) {
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dispatch(handleTeamChange(defaultTeam.id));
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} else {
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EventEmitter.emit(NavigationTypes.NAVIGATION_NO_TEAMS);
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}
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}
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};
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}
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export default {
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handleTeamChange,
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selectDefaultTeam,
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};
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