mattermost-mobile/app/products/playbooks/utils/run.ts
Daniel Espino García bb7ff622af
Add Playbooks read-only support for mobile devices (#8978)
* Add the channel options to get into playbooks (#8750)

* Add the channel options to get into playbooks

* Use playbook run id instead of playbook id

* i18n

* Fix issues and move playbooks to the products folder

* Address some tests

* Fix test

* Address design issues

* Add requested comment

---------

Co-authored-by: Elias Nahum <nahumhbl@gmail.com>

* Playbooks database (#8802)

* Add lastPlaybookFetchAt to channel table (#8916)

* Add lastPlaybookFetchAt to channel table

* Add missing commit

* Use my_channel table instead

* Fix test

* Address feedback

* First implementation of playbooks API (#8897)

* First implementation of playbooks API

* Add version check

* Address feedback

* Fix test

* Add last fetch at usage and other improvements

* Simplify test

* Add sort_order, update_at and previousReminder columns (#8927)

* Add sort_order, update_at and previousReminder columns

* Remove order from the schema

* Fix tests

* Add tests

* Add websockets for playbooks (#8947)

* Add websocket events for playbooks

* Fix typo

* Add playbook run list (#8761)

* Add the channel options to get into playbooks

* Use playbook run id instead of playbook id

* i18n

* Fix issues and move playbooks to the products folder

* Address some tests

* Fix test

* Add playbook run list

* Add missing texts

* Add back button support and item size to flash list

* Address design issues

* Add requested comment

* Standardize tag and use it in the card

* Fix merge

* Add API related functionality

---------

Co-authored-by: Elias Nahum <nahumhbl@gmail.com>

* Add playbooks run details (#8872)

* Add the channel options to get into playbooks

* Use playbook run id instead of playbook id

* i18n

* Fix issues and move playbooks to the products folder

* Address some tests

* Fix test

* Add playbook run list

* Add missing texts

* Add back button support and item size to flash list

* Address design issues

* Add requested comment

* Standardize tag and use it in the card

* Add playbooks run details

* Fix merge

* Add API related functionality

* Add API related changes

* Order fixes

* Several fixes

* Add error state on playbook run

* i18n-extract

* Fix tests

* Fix test

* Several fixes

* Fixes and add missing UI elements

* i18n-extract

* Fix tests

* Remove files from bad merge

---------

Co-authored-by: Elias Nahum <nahumhbl@gmail.com>

* Add missing tests for playbooks (#8976)

* Add the channel options to get into playbooks

* Use playbook run id instead of playbook id

* i18n

* Fix issues and move playbooks to the products folder

* Address some tests

* Fix test

* Add playbook run list

* Add missing texts

* Add back button support and item size to flash list

* Address design issues

* Add requested comment

* Standardize tag and use it in the card

* Add playbooks run details

* Fix merge

* Add API related functionality

* Add API related changes

* Order fixes

* Several fixes

* Add error state on playbook run

* i18n-extract

* Fix tests

* Fix test

* Several fixes

* Fixes and add missing UI elements

* i18n-extract

* Fix tests

* Remove files from bad merge

* Add tests

* Fix typo

* Add missing strings

* Fix tests and skip some

* Fix test

* Fix typo

---------

Co-authored-by: Elias Nahum <nahumhbl@gmail.com>

* Address feedback

* Address feedback and fix tests

* Address comments and fix tests

* Address feedback

* Address plugin changes and fix bugs

---------

Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
2025-07-14 09:21:37 +02:00

65 lines
2.2 KiB
TypeScript

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
import {toMilliseconds} from '@utils/datetime';
import type PlaybookChecklistItemModel from '@playbooks/types/database/models/playbook_checklist_item';
import type PlaybookRunModel from '@playbooks/types/database/models/playbook_run';
export function getRunScheduledTimestamp(run: PlaybookRunModel | PlaybookRun): number {
const endAt = 'endAt' in run ? run.endAt : run.end_at;
const lastStatusUpdateAt = 'lastStatusUpdateAt' in run ? run.lastStatusUpdateAt : run.last_status_update_at;
const previousReminder = 'previousReminder' in run ? run.previousReminder : run.previous_reminder;
const isNextUpdateScheduled = previousReminder !== 0;
const isFinished = isRunFinished(run);
let timestamp = lastStatusUpdateAt;
if (isFinished) {
timestamp = endAt;
} else if (isNextUpdateScheduled) {
const previousReminderMillis = Math.floor(previousReminder / 1e6);
timestamp = lastStatusUpdateAt + previousReminderMillis;
}
return timestamp;
}
export function isRunFinished(run: PlaybookRunModel | PlaybookRun): boolean {
const currentStatus = 'currentStatus' in run ? run.currentStatus : run.current_status;
return currentStatus === 'Finished';
}
export function getMaxRunUpdateAt(runs: PlaybookRun[]): number {
let max = 0;
for (const run of runs) {
if (run.update_at > max) {
max = run.update_at;
}
}
return max;
}
export function isOverdue(item: PlaybookChecklistItemModel | PlaybookChecklistItem): boolean {
const dueDate = 'dueDate' in item ? item.dueDate : item.due_date;
if (dueDate <= 0) {
return false;
}
if (item.state !== '' && item.state !== 'in_progress') {
return false;
}
return dueDate < Date.now();
}
export function isDueSoon(item: PlaybookChecklistItemModel | PlaybookChecklistItem): boolean {
const dueDate = 'dueDate' in item ? item.dueDate : item.due_date;
if (dueDate <= 0) {
return false;
}
if (item.state !== '' && item.state !== 'in_progress') {
return false;
}
return dueDate < Date.now() + toMilliseconds({hours: 12});
}