* Add the channel options to get into playbooks (#8750) * Add the channel options to get into playbooks * Use playbook run id instead of playbook id * i18n * Fix issues and move playbooks to the products folder * Address some tests * Fix test * Address design issues * Add requested comment --------- Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Playbooks database (#8802) * Add lastPlaybookFetchAt to channel table (#8916) * Add lastPlaybookFetchAt to channel table * Add missing commit * Use my_channel table instead * Fix test * Address feedback * First implementation of playbooks API (#8897) * First implementation of playbooks API * Add version check * Address feedback * Fix test * Add last fetch at usage and other improvements * Simplify test * Add sort_order, update_at and previousReminder columns (#8927) * Add sort_order, update_at and previousReminder columns * Remove order from the schema * Fix tests * Add tests * Add websockets for playbooks (#8947) * Add websocket events for playbooks * Fix typo * Add playbook run list (#8761) * Add the channel options to get into playbooks * Use playbook run id instead of playbook id * i18n * Fix issues and move playbooks to the products folder * Address some tests * Fix test * Add playbook run list * Add missing texts * Add back button support and item size to flash list * Address design issues * Add requested comment * Standardize tag and use it in the card * Fix merge * Add API related functionality --------- Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Add playbooks run details (#8872) * Add the channel options to get into playbooks * Use playbook run id instead of playbook id * i18n * Fix issues and move playbooks to the products folder * Address some tests * Fix test * Add playbook run list * Add missing texts * Add back button support and item size to flash list * Address design issues * Add requested comment * Standardize tag and use it in the card * Add playbooks run details * Fix merge * Add API related functionality * Add API related changes * Order fixes * Several fixes * Add error state on playbook run * i18n-extract * Fix tests * Fix test * Several fixes * Fixes and add missing UI elements * i18n-extract * Fix tests * Remove files from bad merge --------- Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Add missing tests for playbooks (#8976) * Add the channel options to get into playbooks * Use playbook run id instead of playbook id * i18n * Fix issues and move playbooks to the products folder * Address some tests * Fix test * Add playbook run list * Add missing texts * Add back button support and item size to flash list * Address design issues * Add requested comment * Standardize tag and use it in the card * Add playbooks run details * Fix merge * Add API related functionality * Add API related changes * Order fixes * Several fixes * Add error state on playbook run * i18n-extract * Fix tests * Fix test * Several fixes * Fixes and add missing UI elements * i18n-extract * Fix tests * Remove files from bad merge * Add tests * Fix typo * Add missing strings * Fix tests and skip some * Fix test * Fix typo --------- Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Address feedback * Address feedback and fix tests * Address comments and fix tests * Address feedback * Address plugin changes and fix bugs --------- Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
65 lines
2.2 KiB
TypeScript
65 lines
2.2 KiB
TypeScript
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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import {toMilliseconds} from '@utils/datetime';
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import type PlaybookChecklistItemModel from '@playbooks/types/database/models/playbook_checklist_item';
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import type PlaybookRunModel from '@playbooks/types/database/models/playbook_run';
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export function getRunScheduledTimestamp(run: PlaybookRunModel | PlaybookRun): number {
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const endAt = 'endAt' in run ? run.endAt : run.end_at;
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const lastStatusUpdateAt = 'lastStatusUpdateAt' in run ? run.lastStatusUpdateAt : run.last_status_update_at;
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const previousReminder = 'previousReminder' in run ? run.previousReminder : run.previous_reminder;
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const isNextUpdateScheduled = previousReminder !== 0;
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const isFinished = isRunFinished(run);
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let timestamp = lastStatusUpdateAt;
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if (isFinished) {
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timestamp = endAt;
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} else if (isNextUpdateScheduled) {
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const previousReminderMillis = Math.floor(previousReminder / 1e6);
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timestamp = lastStatusUpdateAt + previousReminderMillis;
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}
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return timestamp;
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}
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export function isRunFinished(run: PlaybookRunModel | PlaybookRun): boolean {
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const currentStatus = 'currentStatus' in run ? run.currentStatus : run.current_status;
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return currentStatus === 'Finished';
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}
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export function getMaxRunUpdateAt(runs: PlaybookRun[]): number {
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let max = 0;
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for (const run of runs) {
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if (run.update_at > max) {
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max = run.update_at;
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}
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}
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return max;
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}
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export function isOverdue(item: PlaybookChecklistItemModel | PlaybookChecklistItem): boolean {
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const dueDate = 'dueDate' in item ? item.dueDate : item.due_date;
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if (dueDate <= 0) {
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return false;
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}
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if (item.state !== '' && item.state !== 'in_progress') {
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return false;
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}
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return dueDate < Date.now();
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}
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export function isDueSoon(item: PlaybookChecklistItemModel | PlaybookChecklistItem): boolean {
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const dueDate = 'dueDate' in item ? item.dueDate : item.due_date;
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if (dueDate <= 0) {
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return false;
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}
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if (item.state !== '' && item.state !== 'in_progress') {
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return false;
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}
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return dueDate < Date.now() + toMilliseconds({hours: 12});
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}
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