* [MM-31133]: participants screen component (#5116) * Fixed imports * Misc fixes * Added i18n string * Moved '(you)' after the name * [MM-30386][MM-30387] Client and redux changes for collapsed reply threads (#5175) * [MM-30386][MM-30387] Client and redux changes for collapsed reply threads * fix tests * add and use flat shim * use test helper function * use test helper function * revert crt changes to unused client and action functions * use toEqual * incorporate code review feedback * don't assume server success * batch actions * clearer code * WIP in changes, websockets and more redux changes * Added mark thread as read and mark all as read in a team * Added isCollapsedThreadEnabled entity * Fixed loading global screens on load if it's the last visited screen * Added root count and websocker and redux events related to threads * Fixed Message, Mention count root count on init and decrement actions * Moved old client to new client/rest * Misc fix * Misc fix * Misc. * Old redux test cases fix * Added polyfill back for array flat * Fixes mark as unread and pariticipants error in thread * Fixed initial load when CRT not enabled * Handling CRT preference change * Get threads fallsback to search in posts in case of unfollowed or unloaded threads * Gets threads on reconnect * DM, Channel counter fix * Added threads redux tests * Fixed channel dot issue when child post is arrived channel not active * Cleaning up threads on load, not letting posts included in threads getting deleted which can trigger many posts to be loaded at once * Fixed crash on team switch, partly fixed enable/disable from webapp * Fix when viewing a post from notification, to prevent from navigating back to global threads * Fixed when preferences are changed before app is launched * Fixed issue of NO THREADS appearing on reconnect * Excludes CRT handling for newly logged in users * Fixed unread dot showing even when all messages are read * Update app/mm-redux/selectors/entities/threads.ts Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Not viewing threads action is pushed only when suer is in Global Threads * Fixed cleanup to exclude current team when cleanup starts on app going to background * Dispatch is not passed as param, misc code fixes * Preferences check and handling code refactored * added redux-mock-store * Preference change fix * Removed user login dispatch when handling crt change * Fixed fallback thread support * Return getThread * Added threads to sidebar, moved teamId logic to action * [MM-29106, MM-34847, MM-34843, MM-34846] Collapsed reply threads, Global Threads & In Channel experience UI implementation (#5376) * feat: global threads screen * Refactored global thread menu and misc design fixes * Added empty states for threads, unread. Removing markdown from thread messages. * Added friendly date, fixed long usernames & channel names in threads view. * Mark thread as read * Added intl, refactored code, seperated thread footer from thread item * Added intl to global threads, added global threads to android * Added Follow button to thread view * Added thread badges * In Channel experience .. WIP * Clean posts in channel incase CRT is enabled. * Added follow button, deleted messages doesnot have footer and design is now according to figma * Removed old post and post header * Added for follow/unfollow thread and fixed old one * MISC design & code fixes * Added options-follow/unfollow to the post's long press menu * Shows ORIGINAL MESSAGE DELETED in thread when root post gets deleted * Post list ts fix * Old testcases fix * Eslint fix * Added custom status emoji in at mention autocomplete * Fixed the width of the displayname and username * Changed the max width for the full name and username in the autocomplete item * Review fixes Changed the behaviour of ellipses for long names * Removed safearea bottom * Fixes Mark and unread and thread header theme * Fixes mark as unread and pariticipants error in thread * Unfollowing post fix and misc * Merge with master fix * Added fallback to get thread from posts in case of not following/unloaded threads * Refactored code and added tests for screens * Loads threads from global threads screen, marks thread as marked on new thread posts * Fixed tabs render on no threads, threads footer items styling and tests * Loads threads based on tab and items according to constant * Added infinite loading, unreads based on redux and not active thread list * Fixed the username cutting off after truncating display name issue * Changed avatars to touchableOpacity and added prop for parent component to style * Fixed infinite loading, tab switching scroll to top, misc styles, team switching, scroll indicator insets * Added follow button to DMs, moved follow button further right only on ios * Snapshot updated * Moved from useSelector to connect HOC * Scrolls to top on team change, changed thread constant from mm-redux * Fix merge issue * Test case fix * Fixed participants list * Update app/components/global_threads/global_threads.tsx Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Update app/components/global_threads/thread_footer/thread_footer.tsx Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Update app/components/sidebars/main/channels_list/channel_item/index.js Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Update app/screens/thread/index.js Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Moved date numbers to constants * Fixed global threads component issues * Thread item display logic moved to redux * Misc fixes * Reverted to TouchableWithFeedback with opacity * Removed obselete snapshots * Removing currentTeamId as we aregetting it in action * Moved to connect component from useSelect for sidebar * Thread read issue fix * Removed react-native-navigation mock Co-authored-by: Anurag Shivarathri <anurag6713@gmail.com> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Manoj <manoj@brightscout.com> Co-authored-by: Elias Nahum <nahumhbl@gmail.com> Co-authored-by: Anurag Shivarathri <anurag6713@gmail.com> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Elias Nahum <nahumhbl@gmail.com> Co-authored-by: Manoj <manoj@brightscout.com> Co-authored-by: Ashish Bhate <bhate.ashish@gmail.com> Co-authored-by: Ashish Bhate <ashish.bhate@mattermost.com> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Elias Nahum <nahumhbl@gmail.com> Co-authored-by: Manoj <manoj@brightscout.com>
216 lines
8.4 KiB
TypeScript
216 lines
8.4 KiB
TypeScript
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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import {
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fetchMyChannel,
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fetchMyChannelMember,
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makeDirectChannelVisibleIfNecessary,
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makeGroupMessageVisibleIfNecessary,
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markChannelAsUnread,
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} from '@actions/helpers/channels';
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import {markAsViewedAndReadBatch} from '@actions/views/channel';
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import {getPostsAdditionalDataBatch, getPostThread} from '@actions/views/post';
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import {WebsocketEvents} from '@constants';
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import {ChannelTypes} from '@mm-redux/action_types';
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import {getUnreadPostData, postDeleted, receivedNewPost, receivedPost} from '@mm-redux/actions/posts';
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import {General} from '@mm-redux/constants';
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import {
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getChannel,
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getCurrentChannelId,
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getMyChannelMember as selectMyChannelMember,
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isManuallyUnread,
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} from '@mm-redux/selectors/entities/channels';
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import {getPost as selectPost} from '@mm-redux/selectors/entities/posts';
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import {isCollapsedThreadsEnabled} from '@mm-redux/selectors/entities/preferences';
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import {getCurrentUserId} from '@mm-redux/selectors/entities/users';
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import EventEmitter from '@mm-redux/utils/event_emitter';
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import {ActionResult, DispatchFunc, GenericAction, GetStateFunc, batchActions} from '@mm-redux/types/actions';
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import {WebSocketMessage} from '@mm-redux/types/websocket';
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import {getUserIdFromChannelName} from '@mm-redux/utils/channel_utils';
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import {isFromWebhook, isSystemMessage, shouldIgnorePost} from '@mm-redux/utils/post_utils';
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import {getViewingGlobalThreads} from '@selectors/threads';
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export function handleNewPostEvent(msg: WebSocketMessage) {
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return async (dispatch: DispatchFunc, getState: GetStateFunc): Promise<ActionResult> => {
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const state = getState();
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const currentChannelId = getCurrentChannelId(state);
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const currentUserId = getCurrentUserId(state);
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const viewingGlobalThreads = getViewingGlobalThreads(state);
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const data = JSON.parse(msg.data.post);
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const post = {
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...data,
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ownPost: data.user_id === currentUserId,
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};
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const actions: Array<GenericAction> = [];
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const exists = selectPost(state, post.pending_post_id);
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if (!exists) {
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if (getCurrentChannelId(state) === post.channel_id) {
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EventEmitter.emit(WebsocketEvents.INCREASE_POST_VISIBILITY_BY_ONE);
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}
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const myChannel = getChannel(state, post.channel_id);
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if (!myChannel) {
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const channel = await fetchMyChannel(post.channel_id);
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if (channel.data) {
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actions.push({
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type: ChannelTypes.RECEIVED_CHANNEL,
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data: channel.data,
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});
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}
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}
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const myChannelMember = selectMyChannelMember(state, post.channel_id);
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if (!myChannelMember) {
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const member = await fetchMyChannelMember(post.channel_id);
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if (member.data) {
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actions.push({
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type: ChannelTypes.RECEIVED_MY_CHANNEL_MEMBER,
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data: member.data,
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});
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}
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}
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const collapsedThreadsEnabled = isCollapsedThreadsEnabled(state);
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actions.push(receivedNewPost(post, collapsedThreadsEnabled));
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// If we don't have the thread for this post, fetch it from the server
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// and include the actions in the batch
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if (post.root_id) {
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const rootPost = selectPost(state, post.root_id);
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if (!rootPost) {
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const thread: any = await dispatch(getPostThread(post.root_id, true));
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if (thread.data?.length) {
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actions.push(...thread.data);
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}
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}
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}
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if (post.channel_id === currentChannelId) {
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const id = post.channel_id + post.root_id;
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const {typing} = state.entities;
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if (typing[id]) {
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actions.push({
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type: WebsocketEvents.STOP_TYPING,
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data: {
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id,
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userId: post.user_id,
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now: Date.now(),
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},
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});
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}
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}
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// Fetch and batch additional post data
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const additional: any = await dispatch(getPostsAdditionalDataBatch([post]));
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if (additional.data.length) {
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actions.push(...additional.data);
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}
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if (msg.data.channel_type === General.DM_CHANNEL) {
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const otherUserId = getUserIdFromChannelName(currentUserId, msg.data.channel_name);
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const dmAction = makeDirectChannelVisibleIfNecessary(state, otherUserId);
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if (dmAction) {
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actions.push(dmAction);
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}
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} else if (msg.data.channel_type === General.GM_CHANNEL) {
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const gmActions = await makeGroupMessageVisibleIfNecessary(state, post.channel_id);
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if (gmActions) {
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actions.push(...gmActions);
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}
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}
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if (!shouldIgnorePost(post)) {
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let markAsRead = false;
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let markAsReadOnServer = false;
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if (!isManuallyUnread(state, post.channel_id)) {
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if (
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post.user_id === getCurrentUserId(state) &&
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!isSystemMessage(post) &&
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!isFromWebhook(post)
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) {
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markAsRead = true;
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markAsReadOnServer = false;
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} else if ((post.channel_id === currentChannelId) && !viewingGlobalThreads) {
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// Don't mark as read if we're in global threads screen
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// the currentChannelId still refers to previously viewed channel
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markAsRead = true;
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markAsReadOnServer = true;
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}
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}
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if (markAsRead) {
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const readActions = markAsViewedAndReadBatch(state, post.channel_id, undefined, markAsReadOnServer);
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actions.push(...readActions);
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} else {
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const unreadActions = markChannelAsUnread(state, msg.data.team_id, post.channel_id, msg.data.mentions, post.root_id === '');
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actions.push(...unreadActions);
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}
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}
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dispatch(batchActions(actions, 'BATCH_WS_NEW_POST'));
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}
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return {data: true};
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};
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}
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export function handlePostEdited(msg: WebSocketMessage) {
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return async (dispatch: DispatchFunc, getState: GetStateFunc): Promise<ActionResult> => {
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const state = getState();
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const currentUserId = getCurrentUserId(state);
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const data = JSON.parse(msg.data.post);
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const post = {
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...data,
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ownPost: data.user_id === currentUserId,
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};
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const actions = [receivedPost(post)];
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const additional: any = await dispatch(getPostsAdditionalDataBatch([post]));
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if (additional.data.length) {
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actions.push(...additional.data);
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}
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dispatch(batchActions(actions, 'BATCH_WS_POST_EDITED'));
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return {data: true};
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};
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}
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export function handlePostDeleted(msg: WebSocketMessage): GenericAction {
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const data = JSON.parse(msg.data.post);
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return postDeleted(data);
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}
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export function handlePostUnread(msg: WebSocketMessage) {
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return (dispatch: DispatchFunc, getState: GetStateFunc): ActionResult => {
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const state = getState();
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const manual = isManuallyUnread(state, msg.broadcast.channel_id);
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if (!manual) {
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const member = selectMyChannelMember(state, msg.broadcast.channel_id);
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const delta = member ? member.msg_count - msg.data.msg_count : msg.data.msg_count;
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const info = {
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...msg.data,
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user_id: msg.broadcast.user_id,
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team_id: msg.broadcast.team_id,
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channel_id: msg.broadcast.channel_id,
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deltaMsgs: delta,
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};
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const data = getUnreadPostData(info, state);
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dispatch({
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type: ChannelTypes.POST_UNREAD_SUCCESS,
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data,
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});
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return {data};
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}
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return {data: null};
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};
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}
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