* [MM-31133]: participants screen component (#5116) * Fixed imports * Misc fixes * Added i18n string * Moved '(you)' after the name * [MM-30386][MM-30387] Client and redux changes for collapsed reply threads (#5175) * [MM-30386][MM-30387] Client and redux changes for collapsed reply threads * fix tests * add and use flat shim * use test helper function * use test helper function * revert crt changes to unused client and action functions * use toEqual * incorporate code review feedback * don't assume server success * batch actions * clearer code * WIP in changes, websockets and more redux changes * Added mark thread as read and mark all as read in a team * Added isCollapsedThreadEnabled entity * Fixed loading global screens on load if it's the last visited screen * Added root count and websocker and redux events related to threads * Fixed Message, Mention count root count on init and decrement actions * Moved old client to new client/rest * Misc fix * Misc fix * Misc. * Old redux test cases fix * Added polyfill back for array flat * Fixes mark as unread and pariticipants error in thread * Fixed initial load when CRT not enabled * Handling CRT preference change * Get threads fallsback to search in posts in case of unfollowed or unloaded threads * Gets threads on reconnect * DM, Channel counter fix * Added threads redux tests * Fixed channel dot issue when child post is arrived channel not active * Cleaning up threads on load, not letting posts included in threads getting deleted which can trigger many posts to be loaded at once * Fixed crash on team switch, partly fixed enable/disable from webapp * Fix when viewing a post from notification, to prevent from navigating back to global threads * Fixed when preferences are changed before app is launched * Fixed issue of NO THREADS appearing on reconnect * Excludes CRT handling for newly logged in users * Fixed unread dot showing even when all messages are read * Update app/mm-redux/selectors/entities/threads.ts Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Not viewing threads action is pushed only when suer is in Global Threads * Fixed cleanup to exclude current team when cleanup starts on app going to background * Dispatch is not passed as param, misc code fixes * Preferences check and handling code refactored * added redux-mock-store * Preference change fix * Removed user login dispatch when handling crt change * Fixed fallback thread support * Return getThread * Added threads to sidebar, moved teamId logic to action * [MM-29106, MM-34847, MM-34843, MM-34846] Collapsed reply threads, Global Threads & In Channel experience UI implementation (#5376) * feat: global threads screen * Refactored global thread menu and misc design fixes * Added empty states for threads, unread. Removing markdown from thread messages. * Added friendly date, fixed long usernames & channel names in threads view. * Mark thread as read * Added intl, refactored code, seperated thread footer from thread item * Added intl to global threads, added global threads to android * Added Follow button to thread view * Added thread badges * In Channel experience .. WIP * Clean posts in channel incase CRT is enabled. * Added follow button, deleted messages doesnot have footer and design is now according to figma * Removed old post and post header * Added for follow/unfollow thread and fixed old one * MISC design & code fixes * Added options-follow/unfollow to the post's long press menu * Shows ORIGINAL MESSAGE DELETED in thread when root post gets deleted * Post list ts fix * Old testcases fix * Eslint fix * Added custom status emoji in at mention autocomplete * Fixed the width of the displayname and username * Changed the max width for the full name and username in the autocomplete item * Review fixes Changed the behaviour of ellipses for long names * Removed safearea bottom * Fixes Mark and unread and thread header theme * Fixes mark as unread and pariticipants error in thread * Unfollowing post fix and misc * Merge with master fix * Added fallback to get thread from posts in case of not following/unloaded threads * Refactored code and added tests for screens * Loads threads from global threads screen, marks thread as marked on new thread posts * Fixed tabs render on no threads, threads footer items styling and tests * Loads threads based on tab and items according to constant * Added infinite loading, unreads based on redux and not active thread list * Fixed the username cutting off after truncating display name issue * Changed avatars to touchableOpacity and added prop for parent component to style * Fixed infinite loading, tab switching scroll to top, misc styles, team switching, scroll indicator insets * Added follow button to DMs, moved follow button further right only on ios * Snapshot updated * Moved from useSelector to connect HOC * Scrolls to top on team change, changed thread constant from mm-redux * Fix merge issue * Test case fix * Fixed participants list * Update app/components/global_threads/global_threads.tsx Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Update app/components/global_threads/thread_footer/thread_footer.tsx Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Update app/components/sidebars/main/channels_list/channel_item/index.js Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Update app/screens/thread/index.js Co-authored-by: Elias Nahum <nahumhbl@gmail.com> * Moved date numbers to constants * Fixed global threads component issues * Thread item display logic moved to redux * Misc fixes * Reverted to TouchableWithFeedback with opacity * Removed obselete snapshots * Removing currentTeamId as we aregetting it in action * Moved to connect component from useSelect for sidebar * Thread read issue fix * Removed react-native-navigation mock Co-authored-by: Anurag Shivarathri <anurag6713@gmail.com> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Manoj <manoj@brightscout.com> Co-authored-by: Elias Nahum <nahumhbl@gmail.com> Co-authored-by: Anurag Shivarathri <anurag6713@gmail.com> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Elias Nahum <nahumhbl@gmail.com> Co-authored-by: Manoj <manoj@brightscout.com> Co-authored-by: Ashish Bhate <bhate.ashish@gmail.com> Co-authored-by: Ashish Bhate <ashish.bhate@mattermost.com> Co-authored-by: Mattermod <mattermod@users.noreply.github.com> Co-authored-by: Elias Nahum <nahumhbl@gmail.com> Co-authored-by: Manoj <manoj@brightscout.com>
140 lines
4.8 KiB
TypeScript
140 lines
4.8 KiB
TypeScript
// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
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// See LICENSE.txt for license information.
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import React from 'react';
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import {injectIntl, intlShape} from 'react-intl';
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import {Alert, FlatList} from 'react-native';
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import type {ActionResult} from '@mm-redux/types/actions';
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import type {Theme} from '@mm-redux/types/preferences';
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import type {Team} from '@mm-redux/types/teams';
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import type {UserProfile} from '@mm-redux/types/users';
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import type {$ID} from '@mm-redux/types/utilities';
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import type {ThreadsState, UserThread} from '@mm-redux/types/threads';
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import ThreadList from './thread_list';
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type Props = {
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actions: {
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getThreads: (userId: $ID<UserProfile>, teamId: $ID<Team>, before?: $ID<UserThread>, after?: $ID<UserThread>, perPage?: number, deleted?: boolean, unread?: boolean) => Promise<ActionResult>;
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handleViewingGlobalThreadsAll: () => void;
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handleViewingGlobalThreadsUnreads: () => void;
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markAllThreadsInTeamRead: (userId: $ID<UserProfile>, teamId: $ID<Team>) => void;
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},
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allThreadIds: $ID<UserThread>[];
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intl: typeof intlShape;
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teamId: $ID<Team>;
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theme: Theme;
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threadCount: ThreadsState['counts'][$ID<Team>];
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unreadThreadIds: $ID<UserThread>[];
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userId: $ID<UserProfile>;
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viewingUnreads: boolean;
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}
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function GlobalThreadsList({actions, allThreadIds, intl, teamId, theme, threadCount, unreadThreadIds, userId, viewingUnreads}: Props) {
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const ids = viewingUnreads ? unreadThreadIds : allThreadIds;
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const haveUnreads = threadCount?.total_unread_threads > 0;
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const listRef = React.useRef<FlatList>(null);
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const [isLoading, setIsLoading] = React.useState<boolean>(true);
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const scrollToTop = () => {
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listRef.current?.scrollToOffset({offset: 0});
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};
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const loadThreads = async (before = '', after = '', unread = false) => {
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if (!isLoading) {
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setIsLoading(true);
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}
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await actions.getThreads(userId, teamId, before, after, undefined, false, unread);
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setIsLoading(false);
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};
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React.useEffect(() => {
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// Loads on mount, Loads on team change
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scrollToTop();
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loadThreads('', ids[0]);
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}, [teamId]);
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// Prevent from being called when an active request is pending.
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const loadMoreThreads = async () => {
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if (
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!isLoading &&
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ids.length &&
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threadCount.total
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) {
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// Check if we have more threads to load.
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if (viewingUnreads) {
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if (threadCount.total_unread_threads === unreadThreadIds.length) {
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return;
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}
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} else if (threadCount.total === allThreadIds.length) {
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return;
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}
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// Get the last thread, send request for threads after this thread.
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const lastThreadId = ids[ids.length - 1];
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await loadThreads(lastThreadId, '', viewingUnreads);
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}
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};
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const handleViewAllThreads = () => {
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scrollToTop();
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loadThreads('', allThreadIds[0], false);
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actions.handleViewingGlobalThreadsAll();
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};
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const handleViewUnreadThreads = () => {
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scrollToTop();
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loadThreads('', unreadThreadIds[0], true);
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actions.handleViewingGlobalThreadsUnreads();
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};
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const markAllAsRead = () => {
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Alert.alert(
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intl.formatMessage({
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id: 'global_threads.markAllRead.title',
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defaultMessage: 'Are you sure you want to mark all threads as read?',
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}),
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intl.formatMessage({
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id: 'global_threads.markAllRead.message',
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defaultMessage: 'This will clear any unread status for all of your threads shown here',
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}),
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[{
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text: intl.formatMessage({
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id: 'global_threads.markAllRead.cancel',
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defaultMessage: 'Cancel',
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}),
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style: 'cancel',
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}, {
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text: intl.formatMessage({
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id: 'global_threads.markAllRead.markRead',
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defaultMessage: 'Mark read',
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}),
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style: 'default',
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onPress: () => {
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actions.markAllThreadsInTeamRead(userId, teamId);
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},
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}],
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);
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};
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return (
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<ThreadList
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haveUnreads={haveUnreads}
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isLoading={isLoading}
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listRef={listRef}
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loadMoreThreads={loadMoreThreads}
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markAllAsRead={markAllAsRead}
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testID={'global_threads'}
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theme={theme}
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threadIds={ids}
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viewingUnreads={viewingUnreads}
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viewAllThreads={handleViewAllThreads}
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viewUnreadThreads={handleViewUnreadThreads}
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/>
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);
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}
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export default injectIntl(GlobalThreadsList);
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