* Use AppGroupId from Info.plists instead of hardcoded constant
* Update script, ci & Makefile
* Update Cocoapods to 1.9.3
* Split android builds using ABI filters
* Update Fastlane deps & build scripts
* Update CI to use latests scripts
* Display app version & build number in select server screen
* Make generate scripts compatible with node < 12
* Build scripts
* add build script to package.json
* Update to use bundler 2.1.4 and CI with Xcode 12
* Fix script name for build:ios-unsigned
* Fix RN iOS scripts
* Update CI pods-dependencies step
* Add pipefail to android executor
* Update Fastlane
* Fix type in postinstall script
* update android executor and set TERM
* Fix S3 bucket name variable
* Apply suggestions from code review
Co-authored-by: Miguel Alatzar <migbot@users.noreply.github.com>
* Fix master unit tests
* use requireActual in jest setup
* Jest setup to use react instead of React
Co-authored-by: Miguel Alatzar <migbot@users.noreply.github.com>
(cherry picked from commit 30d4aa2a3e)
Co-authored-by: Elias Nahum <nahumhbl@gmail.com>
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2 KiB
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Executable file
97 lines
No EOL
2 KiB
Bash
Executable file
#!/bin/sh
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function execute() {
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cd fastlane && NODE_ENV=production bundle exec fastlane $1 $2
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}
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function apk() {
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case $1 in
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unsigned)
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echo "Building Android unsigned app"
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setup android
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execute android unsigned
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;;
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*)
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echo "Building Android app"
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setup android
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execute android build
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esac
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}
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function ipa() {
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case $1 in
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unsigned)
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echo "Building iOS unsigned app"
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setup ios
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execute ios unsigned
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;;
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simulator)
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echo "Building unsigned x86_64 iOS app for iPhone simulator"
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setup ios
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execute ios simulator
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;;
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*)
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echo "Building iOS app"
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setup ios
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execute ios build
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esac
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}
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function setup() {
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if [[ -z "$SKIP_SETUP" ]]; then
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npm run clean || exit 1
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npm install --ignore-scripts || exit 1
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npx patch-package || exit 1
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if [[ "$1" == "ios"* ]]; then
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echo "Installing Gems"
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npm run ios-gems &> /dev/null || exit 1
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echo "Getting Cocoapods dependencies"
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npm run pod-install || exit 1
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fi
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ASSETS=$(node scripts/generate-assets.js)
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if [ -z "$ASSETS" ]; then
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echo "Error Generating app assets"
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exit 1
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else
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echo "Generating app assets"
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fi
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echo "Installing Fastane"
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if !gem list bundler -i --version 2.1.4 > /dev/null 2>&1; then
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gem install bundler --versio 2.1.4
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fi
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cd fastlane && bundle install && cd .. || exit 1
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fi
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if [ "$1" = "android" ]; then
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./node_modules/.bin/jetify
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fi
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}
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case $1 in
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apk)
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apk $2
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;;
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ipa)
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if [[ "$OSTYPE" == "darwin"* ]]; then
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ipa $2
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else
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echo "You need a MacOS to build the iOS mobile app"
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exit 1
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fi
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;;
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*)
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echo "Build the mobile app for Android or iOS
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Usage: build.sh <type> [options]
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Type:
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apk Builds Android APK(s)
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ipa Builds iOS IPA
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Options:
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apk: unsigned
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ipa: unsigned or simulator"
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;;
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esac |