proto-socket/dart/lib/src/ws_protobuf_server.dart

85 lines
2.5 KiB
Dart

// ignore_for_file: avoid_print, prefer_final_fields
import 'dart:io';
import 'package:protobuf/protobuf.dart';
import 'packets/message_common.pb.dart';
import 'ws_protobuf_client.dart';
abstract class WsProtobufServer {
List<WsProtobufClient> _clientList = [];
bool _started = false;
HttpServer? _server;
final String _host;
final int _port;
final SecurityContext? _securityContext;
final WsProtobufClient Function(WebSocket) _createNewClient;
bool get started => _started;
bool get isSecure => _securityContext != null;
/// Plain WebSocket server (ws://).
WsProtobufServer(this._host, this._port, this._createNewClient)
: _securityContext = null;
/// Secure WebSocket server (wss://).
///
/// [securityContext] must have a certificate and private key loaded:
/// ```dart
/// final ctx = SecurityContext()
/// ..useCertificateChain('server.crt')
/// ..usePrivateKey('server.key');
/// final server = MyServer.secure('0.0.0.0', 443, ctx, (ws) => MyClient(ws));
/// ```
WsProtobufServer.secure(
this._host, this._port, SecurityContext securityContext, this._createNewClient)
: _securityContext = securityContext;
Future start() async {
final ctx = _securityContext;
if (ctx != null) {
_server = await HttpServer.bindSecure(_host, _port, ctx);
} else {
_server = await HttpServer.bind(_host, _port);
}
_started = true;
_server!.listen((HttpRequest request) async {
if (WebSocketTransformer.isUpgradeRequest(request)) {
final ws = await WebSocketTransformer.upgrade(request);
_onClientWebSocket(ws);
}
});
return Future.value();
}
void _onClientWebSocket(WebSocket ws) {
var client = _createNewClient(ws);
client.addDisconnectListener(onDisconnectedClient);
client.addListener<HeartBeat>((_) => onClientHeartBeat(client));
_clientList.add(client);
onClientConnected(client);
}
// implement in child
void onClientConnected(WsProtobufClient client);
void onClientHeartBeat(WsProtobufClient client) {}
void onDisconnectedClient(WsProtobufClient client) {
_clientList.remove(client);
client.dispose();
print('WS Client disconnected');
}
Future broadcast<T extends GeneratedMessage>(T data) async {
for (var client in _clientList) {
await client.send(data);
}
return Future.value();
}
Future stop() async {
await _server?.close(force: true);
_started = false;
return Future.value();
}
}