proto-socket/README.md

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# Proto Socket
Binary socket protocol library for bidirectional, heterogeneous communication across languages and platforms.
Built on Protocol Buffers with TCP length-prefixed framing, WebSocket binary frames, type-based message routing, request-response correlation, and built-in heartbeat.
---
## Design Principles
- Keep the core transport layer thin and stable
- Provide only the minimum common foundation for cross-language communication
- Standardize framing, serialization, routing, request-response correlation, and heartbeat
- Treat Protocol Buffers as the core protocol dependency. Other runtime dependencies should be native-first, narrowly scoped, and proportional to the feature they implement
- Do not embed application semantics into the protocol core
- Domain-specific concerns such as auth, session, agent workflow, chat features, and game logic belong in upper-layer implementations
---
## Protocol
See [PROTOCOL.md](PROTOCOL.md) for the full wire format specification.
```
[4-byte big-endian length] [PacketBase protobuf bytes]
```
For WebSocket/WSS transports, each binary frame contains one `PacketBase` protobuf payload without the TCP length header.
Protocol compatibility is tracked separately from language package versions. See [VERSIONING.md](VERSIONING.md). Even while packages are not published, the checked-in implementations must preserve the documented protocol contract.
---
## Implementations
| Language | Status | Path | Use case |
|----------|--------|------|----------|
| Dart | Available | [dart/](dart/) | Flutter, Dart server |
| C# | Planned | `csharp/` | Unity, .NET |
| Kotlin | Available | kotlin/ | Android, JVM |
| Swift | Planned | `swift/` | iOS, macOS |
| Go | Available | [go/](go/) | Server, tooling, scripting |
| TypeScript | Available | [typescript/](typescript/) | Browser, Node.js |
| Python | Available | [python/](python/) | Server, tooling, scripting |
New language implementations should start from [PORTING_GUIDE.md](PORTING_GUIDE.md) and the templates in [agent-ops/skills/project/add-proto-socket-crosstest-language/templates/](agent-ops/skills/project/add-proto-socket-crosstest-language/templates/). Mark an implementation available only after its same-language tests and cross-language tests pass.
Roadmap direction: every implementation should stay as close to native platform behavior as possible outside the protobuf layer. Prefer built-in TCP/TLS/WebSocket, concurrency, timer, and binary APIs over external packages. A focused library that directly matches a protocol need is acceptable when native support is missing or impractical, but broad frameworks or runtime layers must not be introduced just to cover a narrow feature such as WebSocket transport. Runtime dependencies beyond protobuf must be explicitly justified, protocol-relevant, and kept minimal.
---
## Quick Start (Dart)
```dart
import 'package:proto_socket/proto_socket.dart';
// 1. Define your message in message_common.proto, generate with protoc
// 2. Implement a client
class MyClient extends ProtobufClient {
MyClient(Socket socket) : super(socket, 30, 10, {
MyMessage.getDefault().info_.qualifiedMessageName: MyMessage.fromBuffer,
});
}
// 3. Implement a server
class MyServer extends ProtobufServer {
MyServer() : super('0.0.0.0', 9090, (socket) => MyClient(socket));
@override
void onClientConnected(ProtobufClient client) {
client.addListener<MyMessage>((msg) => print('Received: ${msg}'));
}
}
// 4. Start
final server = MyServer();
await server.start();
// 5. Connect and send
final socket = await Socket.connect('localhost', 9090);
final client = MyClient(socket);
await client.send(MyMessage()..text = 'hello');
```
---
## Adding Message Types
Edit the canonical proto at `proto/message_common.proto`, then regenerate all checked-in bindings:
```bash
tools/generate_proto.sh
tools/check_proto_sync.sh
```
The Go and Kotlin proto copies are allowed to keep only language-specific options such as `option go_package` or Java package/class options. `tools/check_proto_sync.sh` fails with a diff when their message schema drifts from `proto/message_common.proto`.
---
## Quick Start (Go)
```go
package main
import (
"context"
"net"
"time"
"google.golang.org/protobuf/proto"
protoSocket "git.toki-labs.com/toki/proto-socket/go"
"git.toki-labs.com/toki/proto-socket/go/packets"
)
func parserMap() protoSocket.ParserMap {
return protoSocket.ParserMap{
protoSocket.TypeNameOf(&packets.TestData{}): func(b []byte) (proto.Message, error) {
m := &packets.TestData{}
return m, proto.Unmarshal(b, m)
},
}
}
func main() {
ctx := context.Background()
server := protoSocket.NewTcpServer("127.0.0.1", 9090, func(conn net.Conn) *protoSocket.TcpClient {
return protoSocket.NewTcpClient(conn, 30, 10, parserMap())
})
server.OnClientConnected = func(client *protoSocket.TcpClient) {
protoSocket.AddRequestListenerTyped[*packets.TestData, *packets.TestData](
&client.Communicator,
func(req *packets.TestData) (*packets.TestData, error) {
return &packets.TestData{Index: req.GetIndex(), Message: "echo: " + req.GetMessage()}, nil
},
)
}
if err := server.Start(ctx); err != nil {
panic(err)
}
defer server.Stop()
client, err := protoSocket.DialTcp(ctx, "127.0.0.1", 9090, 30, 10, parserMap())
if err != nil {
panic(err)
}
defer client.Close()
res, err := protoSocket.SendRequestTyped[*packets.TestData, *packets.TestData](
&client.Communicator,
&packets.TestData{Index: 1, Message: "hello"},
2*time.Second,
)
if err != nil {
panic(err)
}
println(res.GetMessage())
}
```
Go also provides:
- TCP: `NewTcpServer`, `DialTcp`, `NewTcpServerTLS`, `DialTcpTLS`
- WebSocket: `NewWsServer`, `DialWs`, `NewWsServerTLS`, `DialWss`
- Shared helpers: `Send`, `SendRequest`, `AddListenerTyped`, `AddRequestListenerTyped`, `Broadcast`
If you want a copyable scaffold for using this module from another repository, see [examples/go-module-consumer/](examples/go-module-consumer/).
---
## Running Tests
Local commands are documented here for development and troubleshooting. Continuous verification is expected to run in an external tool, with Jenkins planned to execute the full supported-language and cross-language test suite.
```bash
cd dart
dart pub get
dart test
```
```bash
cd go
go test ./...
```
```bash
cd kotlin
./gradlew test
```
```bash
cd python
python3 -m pytest -q
```
```bash
cd typescript
npm run check
npm test
```
Cross-language checks:
```bash
cd go
go run ./crosstest/go_dart.go
go run ./crosstest/go_kotlin.go
go run ./crosstest/go_python.go
go run ./crosstest/go_typescript.go
```
```bash
cd dart
dart run crosstest/dart_go.dart
dart run crosstest/dart_kotlin.dart
dart run crosstest/dart_python.dart
dart run crosstest/dart_typescript.dart
```
```bash
cd kotlin
./gradlew run -PmainClass=com.tokilabs.proto_socket.crosstest.KotlinDartKt
./gradlew run -PmainClass=com.tokilabs.proto_socket.crosstest.KotlinGoKt
./gradlew run -PmainClass=com.tokilabs.proto_socket.crosstest.KotlinPythonKt
./gradlew run -PmainClass=com.tokilabs.proto_socket.crosstest.KotlinTypescriptKt
```
```bash
cd python
python3 crosstest/python_dart.py
python3 crosstest/python_go.py
python3 crosstest/python_kotlin.py
python3 crosstest/python_typescript.py
```
```bash
cd typescript
./node_modules/.bin/tsx crosstest/typescript_dart.ts
./node_modules/.bin/tsx crosstest/typescript_go.ts
./node_modules/.bin/tsx crosstest/typescript_kotlin.ts
./node_modules/.bin/tsx crosstest/typescript_python.ts
```
When proto files change, also run:
```bash
tools/check_proto_sync.sh
```